Author Topic: TE Video Tutorials  (Read 1968 times)

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #15 on: September 08, 2018, 09:34:33 AM »
I think it's awesome that you're doing this bud. I'm going to download AH3 on my crappy laptop. Sure the game won't run but perhaps the mapmaker will. just have a try and see what's possible.

Your beard is award-winning by the way. I'm surprised Zack1234 has not commented yet  :old:

This beard has started wars, melted hearts and caught a lot of food  :cheers:
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10880
Re: TE Video Tutorials
« Reply #16 on: September 08, 2018, 12:27:52 PM »
I've used Artik's program, the TE and the OE all running on a laptop but the game is a slide show.

For an MA terrain, start with some real world terrain and then slice and dice using the pro version of L3DT. It's required for the 4096 elevation files.

Edit: Yes, Artik is still an active player, at least here on the boards.
« Last Edit: September 08, 2018, 12:29:29 PM by Easyscor »
Easy in-game again.
Since Tour 19 - 2001

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #17 on: September 09, 2018, 04:40:04 PM »
Artik's program was the next on my list to get a video. probably gonna get it done this afternoon.

It's worth mentioning that building a terrain for AvA is apples to oranges to an MA terrain.

Sent from my iPhone using Tapatalk


I was going to tackle this program but I am having nothing but issues. I may PM one of you guys that use this program in the future to get the skinny on it's config file.
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #18 on: September 09, 2018, 06:05:43 PM »
Currently working on part 2 of the second tutorial. should have it up in a few hours. this tutorial is going to focus on:

Main Geo Features

** Was going to be created in photoshop first but TE is throwing a fit at the moment **



 :salute
« Last Edit: September 09, 2018, 06:27:01 PM by Ciaphas »
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #19 on: September 12, 2018, 11:55:49 AM »
Here is the third tutorial. This one is the follow up to tutorial 2.

We discuss:

1. Anti-Alias <--- AKA El Diablo
2. Layer style, stroke, shape burst
3. Setting up your gradients

10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 13975
Re: TE Video Tutorials
« Reply #20 on: September 12, 2018, 12:00:12 PM »
Looking forward to watching these!
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
King of the Hill Champ, Tour 219
The Damned
King of the Hill Win Percentage - 100 (1 Win, 0 Losses)

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #21 on: September 12, 2018, 12:51:44 PM »
Gonna have to do a part three to this as well. there is a bunch more that needs to be said about the subject.


 :rock
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #22 on: September 14, 2018, 12:27:12 AM »
The next tutorial will cover the following:

1. Hand painting (Real World) topology within Photo Shop
2. Fine Tuning within the TE


I would love to say that this will be up tomorrow but it would be more realistic to expect it sometime next week.


 :salute
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline artik

  • Silver Member
  • ****
  • Posts: 1907
      • Blog
Re: TE Video Tutorials
« Reply #23 on: September 14, 2018, 06:02:02 AM »



1. Hand painting (Real World) topology within Photo Shop


Why do you need to hand paint real world? You have the makeahmap program that generates real world topography
Artik, 101 "Red" Squadron, Israel

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #24 on: September 14, 2018, 12:21:45 PM »
Why do you need to hand paint real world? You have the makeahmap program that generates real world topography

Quote
1. Hand painting (Real World) topology within Photo Shop

Translates to: Hand painting topology in a natural occurring "real world" fashion.
 
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10880
Re: TE Video Tutorials
« Reply #25 on: September 19, 2018, 01:39:14 PM »

I do it because I care about the arena and want a free hand creating custom objects, textures and layouts without answering to anyone that hasn't tested it. In other words, we allow a free hand in the AvA to innovate.


Sometimes you just want things you can't have. Like rail yards and railroad tracks that won't roll a 10 ton tank.

 :cheers:




Easy in-game again.
Since Tour 19 - 2001

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #26 on: September 19, 2018, 01:53:02 PM »
Sometimes you just want things you can't have. Like rail yards and railroad tracks that won't roll a 10 ton tank.

 :cheers:

(Image removed from quote.)

Those screens look good man. I have a ways to go before I produce any playable map of any type.

cheers!


Sent from my iPhone using Tapatalk
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10880
Re: TE Video Tutorials
« Reply #27 on: September 19, 2018, 02:21:13 PM »
Thanks, and thanks again for the help with the Manual.

Initially that rail yard used the track Paths and I'd lowered them 1.5 ft for GV drivablity. Then HTC negated all paths below ground level. Imagine my surprise when re-testing the terrain and the Paths rolled my tank every time.

First rule of terrain building, "Don't start if you're going to have a melt-down every time an HTC update breaks something. Just fix it."  :rofl

It's why the MA terrains must use only default objects and settings.

 :cheers:
Easy in-game again.
Since Tour 19 - 2001

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #28 on: September 20, 2018, 11:44:17 PM »
Quote
Thanks, and thanks again for the help with the Manual.

Anytime, it's a great manual!

Quote
First rule of terrain building, "Don't start if you're going to have a melt-down every time an HTC update breaks something. Just fix it."

Nothing beats a good time like having to redo something after a version change.  :rofl
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: TE Video Tutorials
« Reply #29 on: October 08, 2018, 03:27:01 PM »
The next tutorial will cover the following:

1. Hand painting (Real World) topology within Photo Shop
2. Fine Tuning within the TE


I would love to say that this will be up tomorrow but it would be more realistic to expect it sometime next week.


 :salute


Time to revisit this one, have had a bunch of RL stuff to take care of.
10.(Jabo)/JG 26 Nuisance Raids Scenario