Nrshida,
In the arena setup\environment\general is a setting with a value 0-1000 for when ENY will turn on based on number of players in the arena. It is set at 70.
kappa,
You achieve the same thing by how you setup the GV spawns on a terrain. If you fill a terrain with spawns like buzzsaw or over populate a terrain with vBases like smpizza, GV players will balakanize from air combat initiatives unless there are well known greifing opportunities for tanks like at A2 on buzzsaw. Or you have an isolated air fight that a hoard of GV's will not face much resistance defending that field against a single GV spawn.
If you balance GV spawns with airfields so they describe an initiative pathway, GVers will follow the air combat to grief the field under attack or try and capture it. It will always be like herding cats unless you can convince Hitech to change the MA to a one sector map with a timer and everyone is forced at each other in a capture the flag timed match race. I've spent the last two years and three MA terrains into production learning about how to herd cats in the MA. Back when we had hundreds in the MA, capture paths were feasible because of so many people wanting something to do and the dynamics of how groups tend to sweep everyone along good or bad. With today's low numbers, trying to force them to fight won't get many takers. It's more like you put out a bowl of milk and some days all the cats fight to get at it and others, they couldn't care less.
You gents act like the human dynamics in the MA is a fixed factor and all you have to do is open a bag of treats and all the cats will come running. Three terrains back I thought that to with my first one, then learned better by my most recent one from observing how players utilized my first two terrains. Every time my three terrains come up in rotation, it amazes me what draws the interest of the players versus the last time those terrains cycled around. Players follow the paths of least resistance in most cases which end up being the GV spawns which allow the GVers to support air initiatives. Most of them want to play the game surrounded by their own green guys which is the key with low numbers to keep initiatives going. It becomes more like whackAmole played with cats.
No matter what Hitech tried to do about it back in the 400 a night days, that is how the majority of his customers wanted to play in the MA. The numbers kept initiatives going long past the shelf life for the capture. Today, a location will be crawling with green guys, you will re-arm to go back, and they are gone over that 10-15min period. That won't sustain lines of attack when the cats are that finicky about the milk.