Author Topic: Some previous OE bugs and current test status  (Read 391 times)

Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10899
Some previous OE bugs and current test status
« on: November 08, 2018, 04:13:32 AM »
Nov 5 2018 thread "Reloading SWA Files ... (most recent thread)
Bug
OE saves SWA files to myterrain\terset##\spdtree\swa
OE loads SWA files from myterrain\terset##\spdtree\swa\spdtree\swa


~~~~~~~
May 30 2018 thread "The OE doesn't create a dump file"
Part 1: The OE created two dump files tonight during testing.
Part 2: The crash when switching to load a terrain tile texture from different terrsets is fixed but the news isn't all good.

Bug
(the OE has stopped working & created a dump file)
When any terrset texture is loaded into the object editor, and you want to switch to an object.til, the OE crashes.
As before, New\verify or set terrset0# in properties and then loading the object tile worked.
In fact, if I have a terrset04 texture/tile up, I can't load the city0w.til (same terrset) without the OE crashing. I have a dump file.


~~~~~~~
One last thing, the message dialog is a bit confusing as shown in this image. I imagine it's probably a typo.



Might I suggest something like this alternative.

The loaded tile or object requires the
"Active TerrSet" to be changed
in the tile Properties Menu\Dialog.

~~~~~~~
Thanks for both all the bug fixes listed or otherwise!

 :cheers:
Easy in-game again.
Since Tour 19 - 2001