Author Topic: AHObEdit Can't Import What it Just Exported?  (Read 300 times)

Offline CptTrips

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AHObEdit Can't Import What it Just Exported?
« on: November 17, 2018, 12:46:17 AM »

I was having a heck of a time trying to import a custom object to use in my terrain.  I came to believe my problem was just total poly count as each sub component would import by itself, but not when everything was combined.  Now, I am going to go back and reduce my poly count.  I got a lot of fat to trim, however, the weird thing is I was under the poly count of other standard objects I had exported to study.  So that didn't seem fair!  :D

As a test, I exported shape 1650c.  All I did was rename the .ac file to 1650cx and then try and re-convert it back using AHObEdit.  It crashes everytime.  Sadly it doesn't produce a dmp file.  I suppose, the .ac conversion could have a stricter limit than what method you originally created the standard objects with, but it would see odd to a user that you couldn't re-import the exact thing you just exported.

Attached in the exported file to try importing.
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