Author Topic: How do I prevent this?  (Read 1989 times)

Offline Ciaphas

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How do I prevent this?
« Reply #15 on: December 23, 2018, 10:28:44 AM »
Some of what could be causing the "bleed over" bits shown in the picture on the right (#1) are caused by the Anti-Aliasing (feathering) that is occurring in #2 and #3. There might be a hitch somewhere in the reading of the image file on the game side of the house.

Essentially what is happening is your 2D program is calculating the proper blend method between the red (foreground) and the background colors, this can lead to erratic end results depending on your brush/tool and eraser settings. Try turning off "feathering" or "Anti-Aliasing" in the tool that you are using (ie... Paint bucket(fill), Line, Shape, etc...) and in the eraser tool as well. Then see if the problem has been resolved.
« Last Edit: December 23, 2018, 10:42:00 AM by Ciaphas »
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Offline Vraciu

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Re: How do I prevent this?
« Reply #16 on: December 23, 2018, 10:47:51 AM »
I've tried this pixel by pixel.    The smearing still happens.   Red is notorious. 
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Offline Shuffler

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Re: How do I prevent this?
« Reply #17 on: December 23, 2018, 11:37:21 AM »
It seems the software is picking up the red in the brown and that is causing the issue.
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