I appreciate VR is new to AH and there will be problems. So it is important to offer feedback.
There is no doubt in my mind that there is some sort of rendering error either in AH-VR that makes you too close or appear too close to the gunsight. F10 does not resolve this problem. If you move your head position so your dominant eye is centered on the gunsight that helps in air to air shots but makes dive bombing abysmal.
This cross eyed effect in AH makes rocket and bomb drop a shot in the dark. With a P-38, without VR, I kill about 8 out of 10 GVs I drop on and the same success rate for dropping hangers using the two bombs and six rockets. With the cross eye effect in AH VR, you can feel perfectly safe if you are in a GV if I am overhead in my 38. I had to use two full sets ords last night to kill one hanger. I even missed the radar using 4 rockets, twice.
If darkness is coming, the radar is just a blurred column that is very difficult to see. It is nearly impossible to pick out a barracks.
Any thing HTC can do to help with this problem would be appreciated.