Supposed to be:world---model------ground----------all of your polysThat's kind of obvious, if that's what he meant.
Do you mean in the TE? Because the actual base and land model vertices currently used in the game are all at or above Y=0 in AC3D. The only object with verts below zero is the town (ponds).
I assume you know about making water by setting the shader of the water nodes?HiTechWhat we normally do next is use the object editor to place all the objects with the ground before using in in the Terrain Editor.