Author Topic: New trailer  (Read 6525 times)

Offline Vulcan

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Re: New trailer
« Reply #60 on: January 31, 2019, 05:14:45 PM »
Suuuure it isn't...   :noid :rofl

This is my vr stuff... back when I was pestering HTC for native support, back when everyone here thought I was crazy (talking about VR)...


Offline MickDono

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Re: New trailer
« Reply #61 on: January 31, 2019, 05:57:41 PM »
Regarding VR and oculus specifically - Anyone have any advice on how to increas the sharpness/clarity of distant objects?

Offline Wraith_TMS

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Re: New trailer
« Reply #62 on: January 31, 2019, 07:18:11 PM »
HT the aspect ratio for the VR capture makes it look arse. You need to edit those bits so the aspect ratio is correct (even if you have black pillars on the sides) and the graphics won't come across as bad.

Agree; the VR aspect ratios are off in the trailer.   

Recommend the following: If using a Rift, it's best to record the OculusMirror.exe window, using something like OBS Studio (free, open source and very powerful) as the screen recording software.  There are several short tutorials on Youtube on how to get the best settings for doing this, usually done by game streamers.  Additionally, I would recommend sharpening the game's innate resoultion by setting super-sampling to 1.5 or slightly higher (caution; beefy computer may be needed).  A tool like the Oculus Debug tool, or the open source Oculus Tray Tool (OTT) allow one to do this easily.  The OculusMirror window usually defaults to capturing one lens' view or the other, but since you're essentially trying to capture a 3D experience on a 2D playback device, that's inconsequential and one shouldn't worry about that, unless you specifically want to capture in SBS mode.  Also, do not skimp on the capture FPS, or you may get an unintended slide-show effect.  As a minimum, 30 FPS should be okay at 720p (palatable quality but not best) for personal projects, but if doing the capture for commercial purposes (e.g., a trailer), best quality output should be considered (i.e., 1080p).  OBS Studio is able to output in mp4 or mkv (which, FYI, will need to be converted for editing).  If professional video editing software is not available (price, complexity), try something like the free and open source ShotCut editing software.

I've made several of my own VR AH videos this way (though edited on commercial software) and the process works well, with the aspect ratios properly proportioned (i.e., no "scrunch" effect). 

FWIW, 
o--[--Wraith----   
The Musketeers 
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"Never try to teach a pig to sing; it wastes your time and it annoys the pig." -- R. A. Heinlein