I'm still not sure, is it that they do not soot the AI? Or that they do not shoot you?
HiTech
Sorry. I've been in a cold medicine haze for two days.
The broken AA (the one under the observation balloon) is not shooting me or my AI wingmen in the game client.
It was working before the patch. I had ran several tests placing it. In the next build of the terrain I did after the patch, it was not working. So I'm just making an educated guess.
I created a mission (attached above) to air spawn you near and heading right at the broken AA. You can fly right over it and it never fires.
However, when I was creating that mission in Mission Editor, I ran it by checking the "Run Mission" checkbox, and selected the Camel flight and checked "view Terrain" so I could watch the drones fly the mission route over the AA. In the simulation view of the Mission Editor, the AA did open fire as the drones flew over. However, the AA did not open fire when I flew that mission in the game client. Confusing. (Note: forgot to mention before, it is the camel flight that you want to pick in the mission to fly over the broken AA.)
As another test, I place another temporary enemy gun emplacement very near field A1. You don't need a mission for that one just take off from A1 and fly NNW about a mile. It is working and will open fire on you. As far as I can tell, they have the same damn settings. Both are gng2:group master: owned by nearest enemy field A2. Even weirder, if in the terrain editor, I move the AA that is working, over to a position next the the non-working AA, the working AA stops working! With no other property changes. WTF.
Since the AA used to work with their current settings before the patch, and since I saw it working at least in the simulation view of the Mission Editor, then I don't think the issue is with the gun properties or the terrain. It seems as if it is an enemy identification and targeting glitch. It seems to have started with the patch. I could be wrong but that is my best guess.
I PM'd you the map coordinates of the two gng2 emplacements described above.