AH CV ops seems designed more for convenience than realism. I love to daydream about functional elevators, folding wings, planes moved to position for takeoff, full decks with ord and fuel making the CV more vulnerable if attacked, turning into the wind for takeoff, etc. As fun as that sounds, to me, it would be a programming nightmare for Dale and co.
But that's just an aside to reveal that I, too, have flattop desires.
Back to this smaller wish.
It still presents hurdles. While I like Ciaphas' 'form in the air' option ... what about landings? I consider myself an 'AH CV landing and take off superstar' (gotta find something in the game I'm good at) - turn it tight, reverse the turn, I'll make it.
I've had to become such, because that's the environment of landing on (and taking off of) CVs in the MA. Would my drones have such skill? Or are they considered expendable after they drop ordnance? In events - what will the deck look like on takeoff, once the green light is given? It's somewhat of a chaotic mess without formations. Imagine a dozen pilots with 3 plane formations spawning on deck (unless we go back to Ciaphas' idea). What will it do to our collective frame rates? Formations might require programming in a 'one formation takeoff at a time' code (take a number, your formation spawns when the one in front of you clears the deck). A CV isn't just a seaborne airfield.
Mine seems a minor criticism and, as such, if this wish is refined and comes to pass, I'll live.