Author Topic: maps  (Read 678 times)

Offline NUTTZ

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« on: January 20, 2001, 11:34:00 PM »
I had a great time making these maps,  and had fun. I started asking questions back in August and didn't get many questions answered, maybe some didn't think i was serious, maybe some thought i would go away like the many others that got frustrated and stopped, but i didn't. But, now is the time after 6 months i do feel i have wasted my time and will move on <S> to the ones staying and forging ahead.

NUTTZ

Offline pokie

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« Reply #1 on: January 21, 2001, 01:03:00 AM »
You've done some good work. You should stay and try the new editor.  I think since few people had tried the editor and other were flying first, that people making maps didn't feel they had the support.  I watched this forum and a lot of the question that were asked I didn't know the answers.  But you weren't alone.  You just got to ask the questions first.  HaHa

I know a lot more now than I did about 1 - 2 months ago.

to you

Poki
e

Offline pokie

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« Reply #2 on: January 21, 2001, 01:05:00 AM »
Nuttz before you retire can you check out my question.


 http://bbs.hitechcreations.com/smf/Smileys/default/Forum55/HTML/000170.html

Pokie

Offline snafu

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« Reply #3 on: January 21, 2001, 03:57:00 AM »

Offline Ghosth

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« Reply #4 on: January 21, 2001, 06:56:00 AM »
Hang in there nuttz!

Don't give up now, especially with shoreline problems about to be solved.

You have a great touch with textures, walk away from it for a week or 2 if you need a break. But be ready to pick it up again once the new editor is out.


Offline NUTTZ

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« Reply #5 on: January 21, 2001, 02:40:00 PM »
Snafu, Look for a folder in here called "how tiles work" 3 or 4 folders down. That will explain how and what tiles can be used together.

Further theres an older post by 10bears i believe on how the transition tiles work.

heres how they work
draw a square, think of the square as your key pad ( numbers 1 threw 9 )  these are the 9 points of which you can elevate a single square. try this as a demo, tile a square and set 4,5,6,7,8,9, spots on the square to 4k elevation and 1,2,3  to 100 feet you should have 1 square that resembles a cliff ( if you use rock) now line a few of these up side to side  and you have your cliffs.

How they tile...
draw  a square and think of your keypad once again... draw a mental line from keypad 7 to 3 and 1 to 9.. what you have is an x over the square,, keypad 5 being the center, you still with me? now lets say you have  3 squares in one row ( left to right) lets say Farm ( terr0003)then a grass tile (terr0001) then a farm tile  ( terr003)the center tile will transition in a triangle (keypad 1,4,7,5 )on the left side of the center tile and ( keypad 3,6,9,5) one the right side of the center tile,it will recover that triangular partion of the center tile with that quarter of the transition tile ( terr0007)

Whew

NUTTZ


 
Quote
Originally posted by snafu:
Mine too   http://bbs.hitechcreations.com/smf/Smileys/default/Forum55/HTML/000165.html
(Pretty please).

Thanks

TTFN
snafu


Offline NUTTZ

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maps
« Reply #6 on: January 21, 2001, 02:45:00 PM »
Jihad is right , I'm not really good at making the clipboard map,,, but you have to make a BMP of the whole map, you may have to draw this best you can in some art program, then it HAS to be quartered and renamed just as Jihad said , and then it will work in the clip board.  make sure it's 256 color.

NUTTZ

 
Quote
Originally posted by pokie:
Nuttz before you retire can you check out my question.


 http://bbs.hitechcreations.com/smf/Smileys/default/Forum55/HTML/000170.html

Pokie


Offline snafu

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« Reply #7 on: January 24, 2001, 07:21:00 PM »
Wow NUTTZ,
 You are "Da man"  

Really appreciate that. It's 01:30 am here and I'm stuck at work, trying to rebuild a system (Someone who should have known better - Not me, ran a "find" command which executed an "rm *" from the "root"). I was dog tired until I read your reply, Now I'm wide awake and wishing I had the editor installed on my firms Laptop  . I'm probably going about this all wrong. Still nowhere near a proper map. I'm currently messing around with 1" per mile "Walking" maps trying to duplicate them in the editor, to build a sort of "Hitch Hikers Guide" of "real" terrains which I can refer to when I embark on "That Ultimate Map".

 From what I've seen of your work I agree, you have taken this current version about as far as you can - Way further than most thought possible. (A real big WTFG). Take a break if you must. But You will be back of that I'm sure.

TTFN
snafu