Author Topic: see through water  (Read 613 times)

nhbeach

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see through water
« on: April 23, 2001, 03:15:00 PM »
im creating a map with the terrain editor.  I haev a lake at a high elevation and a water fall falling from it, when i fly over it I see the land below that should be block from sight by the lake.
is there a way areound this
Beach

Offline pokie

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see through water
« Reply #1 on: April 23, 2001, 03:47:00 PM »
The only way I can see is use one of the other textures and make it look like water.

How big is your lake and do you want to put pt boats on it.

There is a shape called LAKE1.

Pokie

nhbeach

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see through water
« Reply #2 on: April 23, 2001, 03:57:00 PM »
im not sure what u mean by using a different texture and making it look like water, Lake1 is to small, but thx for pointing it out. and PT's on the lake would be cool.
im also not sure how to judge the size of the entire map

Offline NUTTZ

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see through water
« Reply #3 on: April 23, 2001, 04:02:00 PM »
If the lake is a higher elevation than 0000 altitude, the pt BOATS WILL NOT WORK. ( just a heads up).

I'm not sure how to answer your original question, Other than ( an educated guess) you don't have the transitional tiles made.

NUTTZ

Offline pokie

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see through water
« Reply #4 on: April 24, 2001, 12:53:00 PM »
nhBeach "im also not sure how to judge the size of the entire map"


The clipboard map shows its grid that are 25 miles squared.

Each grid square in the editor when you enable the white grid, represents 1 mile squared.
1 mile X 1 mile or 5280 ft X 5280 ft

If you are in the edit terrain mode and you go to grid 10.24 / 10.24 and put mouse cursor in the center of the grid box you will see in the right box under SET TYPE
0.000 ( = X Physical Coordinates, West = negative numbers & East = positive numbers

0.000 ( = Y Physical Coordinates, Altitude, also in feet, you can't go below 0.000
0.000  ( = Z Physical Coordinates, North = positive numbers & South = negative numbers.

You could say that is the center of your map.

If you move your cursor one position North so the + is on the White line of the grid box you will notice that the Z number now changes to 2640 (1/2 a mile).  If you move your cursor North again so the + is in the center of grid 10.24 / 10.28 the Z number now changes to 5280.

Pokie
 




[This message has been edited by pokie (edited 04-24-2001).]