The roads are invisible if your under the bridge and look up, so i opted for the rearm mesh ( whick is also invisible underneath. But the VH mesh is not so i trimmed it in that. Also i used the rearm mesh cause i want to put that across a river over that batges to simulate the Army engineers way of building a quick bridge across rivers.
This is my first attempt at using the objects, I thought it was time i moved on to complete my knowledge with the TE. I can tile them well but lack in this part. It's not really that hard, and the next few days I'll have the map completed and posted.
BTW the tiles are Freakin Awsome, I posted a few pics of the cliffs last week.
The Pizza objects are pretty kewl and I completely understand the 'FUN" you need to be creative, BUT, I would like HTC to makethe TE objects like "Lake" "pizza" "beer" be interchangable with a few different objects that are useful to some of us "serious" people making maps.
The C-47 can carry supplies,, the Objects in the TE can be grouped. That leaves me to believe we can use lets say 3 C-47's to drop within a 1/2 mile radiuos and within 2 mintues to drop lets say the 3 sections ( or supplies earmarked for a bridge or forward dirt airfeild ) so playerts can randomly buils a few bridges and forward airfeilds to enhance the ralism of gameplay
Just my 2 cents....
NUTTZ
P.S. Merry Christmas Hitech, Pyro, Natedog, Yankee, Ronnie, and Skuzzy.
Originally posted by BenDover:
cool, tell me when your going to show this on h2h plz,i want to see them!!
btw, there are shapes called road#, you could use those
ps, HT, can we have a group edit function, as at the mo you have to change, say the height, of each individual object to do it