I like the DA merge distance myself but maybe a third the distance now?
What about b&z against t&b? And vise versa..
190d vs 109f/g or spit5
1 vs 2/3/4
2 vs 2/3/4
What I was trying to say before mangling my last edit...
The current merge is about 15 sec. It takes about 10 sec to spool the RPM back up and stabilize your speed before breaking to engage. If a can find a setting TC suggests to air spawn you at full speed and full RPM, then I will experiment with cutting that merge to about 5-6 sec.
Also, all the first batch I did were purely 4x4 with as even a matchup as I could.
But, dissimilar aircraft and asymmetrical numbers would be perfectly valid too. However, I'm not really a plane expert. If you can give me a list (plane, counts) of matchups you think would be interesting, I can do those as a new set of asymmetrical matchups.
Keep in mind the AI doesn't understand BnZ. It tried to TnB anything you put it in including bombers.

It would probably make sense if I lock IT so that the human can only play the BnZ plane. Note for me which one you think that should be.