As far as new growth goes, I can’t see any significant population that would be as close to fit.
not as close to a fit, and probably not practical.
but i bet if it was possible to port a version to the occulus quest, that alone would bring in some new blood.
the slightly older graphics then are not an issue, there are a ton of them in the wild, there are no real adult simulation games. the vr flight sim mechanic would work very well for them.
and it is possible to hook a hotas directly to the quest. so id buy one to go with my rift and i could play anywhere which would be awesome.
would be great if there was some type of single player campaign also.
i think flight sims and vr are a great match and aces high does this well.
the vr marketplace is finally getting some traction. steam reported 1.31 percent of all steam users having a connected vr headset. (almost double the year before)
this doesnt seem like a lot, but works out to something like 1.6 million people. and this is only steam, it doesnt count non steam occulus or other platform users.
even ignoring the quest, just pushing the vr aspect of the game, things like interactable cockpit handles and stuff would be a huge selling point. the headset part of vr and basic hand integration is a great start.very few do it as well as AH does, and i think there is a market there.
and i think people are willing to forgive a little bit of the learning curve if using vr.
but im just spitballing.