Author Topic: Snapshot Luftwaffe Over Scotland  (Read 783 times)

Offline AKKuya

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Snapshot Luftwaffe Over Scotland
« on: March 01, 2020, 06:28:19 AM »
Luftwaffe Over Scotland
Date: Saturday March 28
Time: 9PM EST/8PM CST
Place: SEA 2
CM Host - AKKuya
Contact me on text 202 or Vox 174.

Allied is Bishop
Axis is Knight

Premise:
Germany has increased war production in secret factories within Scandinavia. Launching from hidden airfields, the Luftwaffe has began a total campaign against England.  With the war winding down in the Pacific with imminent victory, the aircraft carriers being built have been sent to the aid of England.  Soviet forces have been dispatched to aid with the defense.

Victory is given to the side who amasses the most points. 

Axis Objectives:
Destroy A50 (4,12,5), A51 (4,13,5), A1 (2,10,9), A5 (3,10,4), A6 (12,8,7), A8 (2,9,6) and Towns plus P4 (2,10,6) and V7 (12,9,8)
Sink Allied fleets in 4,14 - 5,13 - 5,12 (10 CV fleets and 5 BB fleets)

Allied Objectives :
Defend A50 (4,12,5), A51 (4,13,5), A1 (2,10,9), A5 (3,10,4), A6 (12,8,7), A8 (2,9,6) and Towns plus P4 (2,10,6) and V7 (12,9,8)
Defend Allied fleets in 4,14 - 5,13 - 5,12 (11 CV fleets and 5 BB fleets)



Special Rules:
1) Unlimited Lives
2) Limited radar
3) Allied aircraft will have all ordnance disabled.
4) All deaths, bails and captures counts as points for the opposing side.  Players who bomb and bail will give points to other side in aircraft losses.
5) Players are free to fly all the normally perked aircraft in the Main Arena for FREE in this event.
6) Allied airfields will have all Allied aircraft enabled.
7) All Allied CVs will have only naval aircraft enabled.
8) CV and BB fleets will be under CM control and remain in designated sectors.
9) Allied are not to fly over Norway.
10) Once an object is destroyed, it is down for entire event.

Axis Active Fields:
Air launch
A2East (16,18,7) appear (7,14,5) at 15,000 ft. 
A61West (14,16,3) appear (8,13,5)  at 15,000 ft. 
V90North (16,13,2) appear (7,18,5) at 20,000 ft.

Axis recovery fields will be in Norway.
1 Axis CV fleet will be in position for damaged aircraft.

Allied Active Fields
A50 (4,12,5)
A51 (4,13,5)
A1 (2,10,9)
A5 (3,10,4)
A6 (12,8,7)
A8 (2,9,6)
All Allied CVs

Axis Aircraft Order of Battle
Tier 1 Aircraft
Bf-109E-4 40.00 3 points
Bf-109G-2 30.00 3 points
Bf-109G-6 30.00 3 points
Bf-110C-4b 40.00 3 points
Brewster B-239 30.00 3 points
C.202 40.00 3 points
He-111H 35.00 5 points
Ju-87D-3 40.00 5 points
Ju-87G-2 30.00 5 points
Ju-88A-4 35.00 5 points

Tier 2 Aircraft
Bf-109F-4 20.00 7 points
Bf109G-14 25.00 7 points
Bf-109K-4 15.00 7 points
Bf-110G-2 15.00 7 points
C.205 25.00 7 points
Fw-190A-5 25.00 7 points
Fw-190A-8 20.00 7 points
Fw-190F-8 25.00 7 points
Me-410 25.00 7 points

Tier 3 Aircraft
Fw-190D-9 12.00 15 points
Ta-152 5.00 15 points
Ar-234 5.00 50 points

Allied Aircraft Order of Battle
Tier 1 Aircraft 5 points for all
F4F-4 40.00
Hurricane Mk I 40.00
Hurricane Mk IID 40.00
I-16 40.00
La-5 30.00
Mosquito Mk VI 30.00
P-38G 35.00
P-39D 40.00
P-39Q 35.00
P-40C 40.00
P-40E 40.00
P-40F 40.00
P-40N 35.00
P-47D-11 35.00
Spitfire Mk I 40.00
Spitfire Mk V 35.00
Yak-7B 40.00
Yak-9T 35.00

Tier 2 Aircraft 10 points for all
F4U-1 25.00
FM2 25.00
Hurricane II 20.00
P-38J 20.00
P-47D-25 25.00
P-47D-40
P-51B 20.00
Sea Hurricane Mk I 25.00
Seafire Mk IIC 15.00
Spitfire Mk IX 20.00
Yak-3 18.00
Yak-9U 23.00

Tier 3 Aircraft 15 points for all
F4U-1A 12.00
F4U-1C 5.00
F4U-1D 9.00
F4U-4 5.00
F6F-5 12.00
La-7 5.0
P-38L 12.00
P-47M 10.00
P-47N 10.00
P-51D 5.00
Spitfire Mk VIII 10.00
Spitfire Mk IVX 5.00
Spitfire MK XVI 5.00
Tempest 10.00
Typhoon 10.00

Tier Multiplier (Air to Air)
Tier 3 aircraft shooting down all aircraft will be designated point value only.
Tier 2 aircraft shooting down both Tier 1 and Tier 2 aircraft will be designated point value only. 
Tier 2 aircraft shooting down Tier 3 aircraft will be designated point value times 3.
Tier 1 aircraft shooting down Tier 1 aircraft will be designated point value only. 
Tier 1 aircraft shooting down Tier 2 aircraft will be designated point value times 4.
Tier 1 aircraft shooting down Tier 3 aircraft will be designated point value times 10.

Ground Target Scoring:
Gun - 1 point
Town Building - 1 point
Radar - 5 points
Ammo Bunker - 25 points
Fuel Tank - 25 points
Troop Barrack - 25 points
Bomber Hangar - 100 points
Fighter Hangar - 250 points
Vehicle Hangar - 300 points
Destroyer - 500 points
Cruiser - 750 points
Battleship - 900 points
Carrier - 1000 points

Tier Multiplier (Air to Ground)
Tier 3 Aircraft destroying ground targets will be designated point value.
Tier 2 Aircraft destroying ground targets will be designated point value times 3.
Tier 1 Aircraft destroying ground targets will be designated point value times 10.
Torpedo aircraft will receive double Tier multiplier for any ship sunk.

Hardness:
Gun - 100 lbs.
Town Building - 100 lbs.
Radar - 100 lbs.
Ammo Bunkers - 250 lbs.
Fuel Tanks - 250 lbs.
Troop Barracks - 250 lbs.
All Hangars - 500 lbs.
Destroyers - 1000 lbs.
Cruisers - 1500 lbs.
Battleship - 1750 lbs.
Carriers - 2000 lbs.

At end of the event, any ground targets not destroyed will be credited to the opposing side at 5 times the designated value.  For the ships, only the whole value of the ship will be awarded with no points for undestroyed guns.

Arena Settings:
Terrain - Northsea
Fuel Burn - 1.0
Ack - .001
Kill Messages - Disabled
Enemy Collisions - ON
Friendly Collisions - OFF
Formations Enabled - ON
Formation Autopilot - ON
Killshooter - OFF
Radar Mode - Limited
Radar altitude starts at 2000 ft.
Radar update time will be 90 seconds (1.5 minutes)
Enemy bombers will show as fighters
Mouse over player ID function disabled
Bomber Warning Range - 26,400 (5 miles)
Fighter Warning Range - 26,400 (5 miles)
Tower Warning Range - 52,800 (5 miles)
3 Hour event

Design Intent:
This style event is a mix of both Main Arena play and historical matchups created through Special Events.  There is a loose style created in design to allow for both individual players and squads to conduct their own missions using choice of aircraft.  At the same time, a Side CIC/CO can volunteer and organize with other players and squads to wage a collaborative campaign against the enemy.  This is not a registered event and side forums will not be available.  Planning should be done through other formats available.

The design has incorporated all aircraft available in game for each side.  The Main Arena ENY list is the measuring board for the Early, Mid and Late War planes.  The loose style allows for players and squads to choose any aircraft with no limits.  The design is created to reward players and squads who choose to fly Early or Mid War planes in air to air victories, sinking of ships and destruction of ground targets with greater points to that side. 

The design of the Objectives is to push each side for total annihilation of the other side.  This in turn creates a greater push to defend the ships and airfields.  The ack is set at .001 which translates to an aircraft receiving 1000 hits to equal 1 hit in the main arena.  Flying through 13 carrier groups will not result in a suicide run.  Taking fire from an enemy aircraft will be lethal.  Since the ack is set at .001, there is no need for players to man guns.

For any new players, you will not see your victories and or damage points when landing successfully.  The Special Events Arena has the ability to record the information as logs.  The logs can be found at ahevents.net under the Events Logs tab and then in the Snapshots Log for Luftwaffe Over Scotland.  The logs will be posted within a few minutes after the event has ended.  It will be divided between Allied and Axis, squad first by numerical and then alphabetical name and finally by ZZZ squad for those who don't belong to a squad.


Double click the map to see the whole map.
Chuck Norris can pick oranges from an apple tree and make the best lemonade in the world. Every morning when you wake up, swallow a live toad. Nothing worse can happen to you for the rest of the day. They say money can't buy happiness. I would like the opportunity to find out. Why be serious?

Offline AKKuya

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Re: Snapshot Luftwaffe Over Scotland
« Reply #1 on: March 27, 2020, 02:11:51 PM »
Pushing this back one week.

Saturday April 4th
SEA 2
9PM EST/8PM CST

Spread the word.  :salute
Chuck Norris can pick oranges from an apple tree and make the best lemonade in the world. Every morning when you wake up, swallow a live toad. Nothing worse can happen to you for the rest of the day. They say money can't buy happiness. I would like the opportunity to find out. Why be serious?

Offline AKKuya

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Re: Snapshot Luftwaffe Over Scotland
« Reply #2 on: April 03, 2020, 05:25:03 PM »
I will be able to host my event Sunday April 5th 9PM EST/8PM CST in SEA2.
Chuck Norris can pick oranges from an apple tree and make the best lemonade in the world. Every morning when you wake up, swallow a live toad. Nothing worse can happen to you for the rest of the day. They say money can't buy happiness. I would like the opportunity to find out. Why be serious?

Offline AKKuya

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Re: Snapshot Luftwaffe Over Scotland
« Reply #3 on: April 05, 2020, 10:46:16 AM »
9 hours to start!!!!!

Take a break from the MA and have some fun.

Axis pilots get to air launch and one air spawn is from a V-base.

Chuck Norris can pick oranges from an apple tree and make the best lemonade in the world. Every morning when you wake up, swallow a live toad. Nothing worse can happen to you for the rest of the day. They say money can't buy happiness. I would like the opportunity to find out. Why be serious?