Author Topic: new guys who need help  (Read 834 times)

Offline captain1ma

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new guys who need help
« on: February 04, 2020, 12:35:53 PM »
heres an old website that has a pdf on it that might help some of you. it gives you some basic air combat stuff. most of the older guys already know this.

the page is REALLY slow loading, the PDF downloads right away. id get that and just read it!

http://www.virtualpilots.fi/feature/lento_ohjeet/inpursuit

http://www.virtualpilots.fi/feature/lento_ohjeet/inpursuit/inpursuit.pdf
« Last Edit: February 04, 2020, 12:38:45 PM by captain1ma »

Offline diaster

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Re: new guys who need help
« Reply #1 on: February 20, 2020, 05:43:27 PM »
That is good stuff.
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Offline Ciaphas

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Re: new guys who need help
« Reply #2 on: February 21, 2020, 12:42:00 AM »
Awesome read. There would be some very upset people on these forums if they read this.   :rofl
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Offline Chalenge

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Re: new guys who need help
« Reply #3 on: February 21, 2020, 02:00:47 AM »
WWIIOnline is nothing like AH though.
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Offline Bixby

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Re: new guys who need help
« Reply #4 on: February 21, 2020, 09:37:37 AM »
  I heard about "In Pusuit" by Kylander over a decade ago and it was an immense help.

  You can still get the book on amazon for around $20.

Offline redcatcherb412

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Re: new guys who need help
« Reply #5 on: February 21, 2020, 10:02:33 AM »
WWIIOnline is nothing like AH though.
It has its similarities. The tanks are like the AH tanks of old where you have multiple crew positions and the driver has to change gears. The Infantry aspect is great and of course has no parallel to AH in any way. I found flying in AH easier than WW2OL. It takes much more manual input to even get off the ground in WW2, but you don't find a lot of air to air in there, mainly CAS. The graphics are closer to AH2 and some of the action cartoonish, such as Infantry jumping off 3 story buildings like supermen to the ground taking off running and a 0-60 run that would rival any olympic sprinter.
The game function though is completely different, there's no base (city) sneaking, there is a command structure that defines offensive attack objectives and defense objectives. So you could say they have a totally mission oriented structure, no freewheeling lone ranger action.  The map is huge, pretty well all of Europe, but with the mission oriented play the fights are easier to find since they are controlled by the command structure.
There's a niche for all in both AH3 and WW2OL.  I play between the 2. When I want to play total ground war then WW2 fills that niche  and the combined AH3 Air/Armor war has no match in WW2OL.

AH3 is still my favorite of the 2 and I jump over to WW2OL if I feel like playing Infantry.
Learning curve is  just as difficult if not just a bit harder in WW2OL than in AH3.
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