It should go back to $30 a month. At the least it should come with the disclaimer, "Not recommended for the unemployed". Honestly if $15 a month is a problem for you, you should be concerning yourself with more important things than video game prices.
yea, $30 a month, lets just kill whats left of the game right now.
why do you not want the unemployed?
the younger generation?
frugal people?
old retired guys?
who then is the market, just the currently playing people?
if aces high had more players than it could reasonably deal with , raising the price would be the way to go,
as it is, aces high has an issue finding and especially keeping new players. am i wrong?
and its not a "players dont like flight sims" problem.
you have a serious "players wont give it a chance" problem.
the 15$ subscription is fine for people who are hooked.
but its hard to get people hooked into spending that 15$ a month. not because 15$ a month is more than a lot of people can afford.
no because of the perception that it is more expensive than the alternative.even if that is not the case.
most people are not going to stay around long enough to get hooked, and whether you like it or not, the fixed $15 month cost is a part of that.
this is not the 90's its a whole new generation, and its this generation you need to convince.
if im choosing to try two new games, and one is a fixed per month subscription only, and the other is "free" to at least get into. most people are going to choose the free one, even if they end up spending more than 15$ month to be competitive.
players are a commodity, even a free player on the server who never makes a purchase has value.
lets be clear i want hitech to make money, thats good for everyone involved.
i just think there are options worth looking at that would increase player count and revenue.
the subscription model is fine, but it shouldn't be the only option.
lets give a real world example,
im an engineer, in my early 30's. this makes me on the younger side of the in game players.(this alone should tell you something)
I have a full time job generous amounts of free time and a good salary. $15 a month is a drop in the bucket to me.i regulary spend more than 15$ a month on games without thinking about it.but the 15$ subscription still seemed like a lot based on what i saw. with other games im not locked into that cost, and yet i still avg more than the aces high subscription per month without thinking about it. there is a huge psychological barrier that is a very real thing for most regular people.
perceived value is important, actual value is not as important.
and lets be clear i feel aces high does AIR COMBAT better than the alternatives. and air combat is what im looking for. and i also like the open world mmo style approach.
but if i hadn't already been exposed to it when i was younger and had an idea of what i was getting into i wouldnt even have given it a shot. like i wouldnt even have installed it.
even after my two week trial i was unsure. it was fun , but i wasnt very good, and there were other options. one night the couple main games i was playing all needed an update and my internet is slow and the updates were all huge,rather then wait i went ahead and signed up. by the end of the month i had gotten were i felt i could hold my own against an avg guy at least part of the time. the challenge is what hooked me.
but it took a special set of circumstances to get me there.
and there has to be a better way.