You mean dumb it down.... just say it.Helping folks is good... changing game for them is not.
I find this funny. You are playing a dumbed down game. I can only guess there is a level of 'dumbed down' which you feel is appropriate.I think leaving artifacts for people to trip over is lazy on the part of the designer. Blaming people when they have a poor experience in game by tripping over that artifact is madness.
Current arena today: https://steamuserimages-a.akamaihd.net/ugc/1011563885672850813/1062344E4A7CFACEB6B59163F2BC37D2AB91D606/Base: A15, north/south runway. Map: Bowlma
Fess... it must be a sad life haunting the boards of a game you hate so much.
Arlo, it isnt about that base being able to take off in b29s, its about the BS trees at end of runway. I dont think even a b24 can take off there on autopilot.
I don’t hate the game at all. It is a great game.Surprised you chose to deflect rather than address the dumbed down and lazy aspects of my post.
He is not
For instance at SW take off A82 in Grinder MA. And that is far from the only one.344 bomber perk points out the window because of trees at the end. This is simply way too stupid. With my sporadic playing of this game, it will take a couple of years before I can fly the B29 again and do some real strat runs.And some are wondering why people leave this game...
Short list for B-29 takeoff with 40 X 500lb. bombload and 50% fuel.1) Large Airfield at sea level choosing longest runway.2) Raise flaps to 0 degrees.3) Hold C and V for brakes while pushing full throttle to get maximum engine power.4) release brakes.5) Auto takeoff will not climb before end of runway so manual climb will be necessary to avoid any trees or buildings.6) When wheels leave pavement and on dirt or grass, lower flaps 20 degrees and manually lift into air.7) Raise landing gear immediately.8) Once clear of trees or objects, raise flaps and level off to gain speed.9) Once speed has been achieved, slowly climb with joystick.Practice OFFLINE until you have mastered those steps.
>====|<When I was flight instructing regularly one on the scenarios I would set up is to draw a runway with a tree close to the end of the runway. I would then draw a airplane on the other end of the runway and ask the student how he would take off to avoid the tree? Well the simple answer is taxi to the end of the runway with the tree and takeoff the other direction in a no wind condition. Amazing how many students didn't think like that.