Right Eagler but VR is a non-adjustable 1:1 ratio of movement with no deadband at all. Heck for flight sims or any other seated game I wish there was a way to be able to tweak things like in TIR if only to make it easier on the neck! Yes I know you can still use the hats in AH but it'd save you the trouble. At any rate it's not a deadband issue it's just a product of moving around as you naturally will. Your body isn't gonna be exactly where it was when you started so that's why you have to recenter periodically. Part of the deal.
Oh and Moray, TIR doesn't take over from the game at any point. The game is using TIR as the view system. Now if you're moving your head around when you should be firing and that's messing with you the solution to that would be to map a second key to pause tracking. In that case it would be saddle up, click center, click pause, fire, click pause again to go back to looking around. I rarely did that and just got used to TIR. It takes a while.
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