From flightdata.txt file in the aces high folder.
Aces High has the ability to send its flight data to a udp port.
The data is sent as comma separated ASCII data with a line feed for packet.
The output format is as follows.
Version,clock,SimType,x,y,z,xvel,yvel,zvel,xacc,yacc,pacc,roll,pitch,yaw,rollvel,pitchvel,yawvel,rollacc,pitchacc,yawacc\n
Description of data.
Version a hex number currently 30309 this will change if the format of the output string changes
clock the current game clock
SimType a number that represent what type of sim the game is running values as follows
Not In Flight 0
PLANE 1
NOT USED 2
CHUTE 3
GUNNER 4
ATTACHED 5
VEHICLE 6
BOAT 7
OBJECT_GUNNER 8
ANPHIB 9
x y z position in feet of the vehicle or plane. Note y is up z is forward and x is right.
Currently x and z are always 0.
xvel yvel zvel velocity in fps of the vehicle or plane.
xacc yacc zacc the acceleration of the plane in fpss.
roll pitch yaw the attitude of the plane in degrees
note the positive directions of angles
Roll Right + around z axis
Pitch UP + around the x axis
Yaw Left + around the y axis
rollvel pitchvel yawvel the angular velocity in degrees per sec.
rollacc pitchacc yawacc the angular velocity in degrees per sec per sec.