If you cannot detect the difference in realism in the desert and OD b25c he posted pics of and your most recent p51 and P38 skins then it is clear you have reached the limits of your artistic perception abilities and thus artistic abilities.
But as long as you are happy with the results of your projects good for you. That is all that matters.
As for me I could wonder if you are familiar with my ancient outdated work in this game but I honestly don’t care.
I find as many flaws in some of his work as you do mine (and anything I’ve ever pointed out to him he has at least acknowledged). It’s all about perception.
My most recent P-51 skins are metal. And they’re about as photo realistic as you can hope for short of 2048 resolution.
As Greebo himself has stated, you cannot expect detail equivalency from a 1024 P-51D in comparison to a 2048 SBD.My 1024 OD P-38 is is not intended to look like a 2048 desert B-25 with splotches everywhere. It is designed to look as close to my interpretation of the photo evidence as a cartoon allows given: 1) the resolution limitations of the game—or skin in question i.e. 1024 vs. 2048, etc., 2) the 3D shape’s deformations, and 3) idiosyncrasies with how the engine translates the 2D art. In some cases, like the nose of the P-38 and P-51, the skinner is forced into at least one of a number of bad choices. We do our best.
Yeah, I know your work, which is what has made your commentary in this thread (beyond that directed at me—I’m a big boy, I can handle criticism, legit or not) so disappointing.
As for my being happy with my work, no, I’m never happy. But I have an inbox crammed with messages from players who are, and they’re the ones I’m doing this for.