Author Topic: Refine Kills/Time Stat  (Read 3592 times)

Offline SPKmes

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Re: Refine Kills/Time Stat
« Reply #30 on: September 10, 2020, 01:34:48 PM »
Then we will see that there really are too many chiefs

Offline 100Coogn

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Re: Refine Kills/Time Stat
« Reply #31 on: September 10, 2020, 03:21:27 PM »
Score should be converted into rank that is reset to cadet each tour

Eagler
Would you like your BBS status reset every month?

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Arlo

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Re: Refine Kills/Time Stat
« Reply #32 on: September 10, 2020, 03:24:00 PM »
Would you like your BBS status reset every month?

Coogan

Yes, please.

Offline 100Coogn

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Re: Refine Kills/Time Stat
« Reply #33 on: September 10, 2020, 03:27:59 PM »
Yes, please.

No more 'Radioactive' for you...

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline LCADolby

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Re: Refine Kills/Time Stat
« Reply #34 on: September 10, 2020, 03:57:23 PM »
No more 'Radioactive' for you...

Coogan

But his posts will still be cancer


 :D
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Offline 100Coogn

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Re: Refine Kills/Time Stat
« Reply #35 on: September 10, 2020, 04:14:25 PM »
But his posts will still be cancer


 :D

 :rofl

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Arlo

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Re: Refine Kills/Time Stat
« Reply #36 on: September 10, 2020, 04:41:42 PM »
No more 'Radioactive' for you...

Coogan

Fine. It's not my life's accomplishment.  :old:

Offline Arlo

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Re: Refine Kills/Time Stat
« Reply #37 on: September 10, 2020, 04:43:06 PM »
But his posts will still be cancer


 :D

You misspelled 'our.'  :old:

Offline atlau

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Re: Refine Kills/Time Stat
« Reply #38 on: September 11, 2020, 12:13:26 AM »
If you're not Shangai then this looks like some rather unhealthy stalking.  :old:

Something does seem odd...

Offline Arlo

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Re: Refine Kills/Time Stat
« Reply #39 on: September 11, 2020, 06:16:55 AM »
Something does seem odd...

Ok, then it's not just me, then.  :old:

Offline atlau

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Re: Refine Kills/Time Stat
« Reply #40 on: September 11, 2020, 07:03:03 AM »
Ok, then it's not just me, then.  :old:

The stats he linked...

Offline Arlo

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Re: Refine Kills/Time Stat
« Reply #41 on: September 11, 2020, 07:13:40 AM »
The stats he linked...

Oh, your were more impressed than me. That's ok.

Offline LCADolby

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Re: Refine Kills/Time Stat
« Reply #42 on: September 22, 2020, 10:42:30 AM »
It might be useful to gameplay to add time/damage to bomber scores to provoke less usage of the untouchables 30k+ airways that have plagued the arena.
Just a minor adjustment to encourage bombers to do their damage quickly if they care for their rank.
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Offline hitech

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Re: Refine Kills/Time Stat
« Reply #43 on: September 22, 2020, 02:32:34 PM »
Pilot All around ability (gunnery, ACM) vs Skill in increasing a rank category are different things. I meant that I feel you have articulated in posts like the one below that you are not interested a metric that tries to measure All around Pilot ability, but are ok with the Skill in increasing the positive pilot metrics chosen in the rank formulation.
I'm gleaning that from the answer below in discussions about whether plane type should factor into score.

Good luck defining "All around Pilot ability".

HiTech

Offline Vinkman

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Re: Refine Kills/Time Stat
« Reply #44 on: September 30, 2020, 06:58:09 AM »
Good luck defining "All around Pilot ability".

HiTech

Since it can't be done, and that's not what Rank is trying to measure, then the real outcome of rank is (intended or not) is to affect gameplay choices. I would make the case that rank metrics that include death are counter productive to came play, as is hit %.   :salute
Who is John Galt?