The sounds he has are great, to bad it's so difficult to create them. The sound packs in AH and AH2 brought a completely different feel to the game.
FMOD, at least for me, appears to complex to try and figure out. I would think you could use the sound sources of AH2 as a starting point for AH3/FMOD.Maybe not. Customized sounds make a HUGE difference in game play, and thus realism.