In one of these threads I remember seeing an aerial photograph of a grassy field that had seen tank battle. The tank tracks were extremely visible. Wish we could have something like that available in addition to dust/smoke/etc. I also think it would be a good idea for gameplay to not have the fast turret turning unless your engine was running if applicable.
Wiley.
All of this is true…….in real life.
Also in real life aircraft left contrails at higher alts, wreckage stayed where it was until removed/salvaged.
But this is an online game. I remember talking on the phone with Skuzzy about it, especially the tracks left by GV’s. IIRC, he told me that to implement the contrails and GV tracks, it would end up causing a lot of players to have to buy/build higher end more powerful systems and would cause lag……thus decreasing playability, or the ability to play at all, from those with older or less powerful computers.
I agree with everything you said, just throwing out the fact that the issue has been discussed time and time again, and that was the answer I got when actually talking to someone within HiTech Creations.
A welcome compromise in my opinion would be to increase GV icon visibility range to 3K, more than it is now, but still half what it was way way back when, during the time that players lobbied HT and Pyro to decrease the range from 6K downward.