Author Topic: Why doesn't Aces High Sound Like This...  (Read 1615 times)

Offline nrshida

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Why doesn't Aces High Sound Like This...
« on: August 03, 2023, 04:29:19 AM »
And I say this as someone who hasn't used sound at all in Aces High for about eight years, but I would if:-



Is this not possible with spatial sound algorithms and modern soundcards & wotnot?

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Offline oboe

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Re: Why doesn't Aces High Sound Like This...
« Reply #1 on: August 03, 2023, 06:30:19 AM »
You should check out Challenger’s soundpack.   External sounds, in particular, are excellent.  It’s a thrill to be on the field when a P-38 takes off or buzzes the field…

Offline Lusche

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Re: Why doesn't Aces High Sound Like This...
« Reply #2 on: August 03, 2023, 06:50:14 AM »
Money, I guess  :devil
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Offline Eagler

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Re: Why doesn't Aces High Sound Like This...
« Reply #3 on: August 03, 2023, 06:58:32 AM »
Led Zeppelin and Molly Hatchet are usually competing with the game sounds in my headset

I miss the ability to adjust the wind noise as I used to have that cranked as it helps with sensing speed imo

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Offline popeye

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Re: Why doesn't Aces High Sound Like This...
« Reply #4 on: August 03, 2023, 07:52:34 AM »

I miss the ability to adjust the wind noise as I used to have that cranked as it helps with sensing speed imo


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Offline Animl-AW

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Re: Why doesn't Aces High Sound Like This...
« Reply #5 on: August 03, 2023, 08:54:01 AM »
120 ac and vehicles
4-6 sounds per object
400-500 sounds
FMOD is a very robust program, once learned can do insane realism.
For any one orrson its a lot of work. It might take 1 day+ per object

Some of the objects don’t exist in running condition to get authentic sounds from. Very few, if any, wwii sims have all authentic sounds. Most all games use simulated sounds.

Challengers files is the best chance. I hope his brother is still working on tweaking them.

That said, I’m finishing a video that exploits exterior engine sounds. While only using a few ac, they sound pretty damn good, and they are default sounds. I can hear fmod work, and impressed with what it really did to the game with 360 degree stereo sound.

Sometimes it has to do with how one mixes their sounds in game. Things that are too loud mask sounds you really should hear. Default is a flat line mix.

To know whats wrong one must first know whats right. Very few have this experience, it takes a team. Some may be fooled thinking real sounds are not right.  Its a massive project. 


« Last Edit: August 03, 2023, 09:01:23 AM by Animl-AW »
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Offline Banshee7

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Re: Why doesn't Aces High Sound Like This...
« Reply #6 on: August 03, 2023, 12:32:51 PM »
Wait...you play without sound?  :O :O
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Offline nrshida

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Re: Why doesn't Aces High Sound Like This...
« Reply #7 on: August 03, 2023, 01:05:57 PM »
Wait...you play without sound?  :O :O

Not for years. My first AH3 PC didn't have a sound card and I just got used to it. There's enough visual cues I guess.


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Offline Banshee7

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Re: Why doesn't Aces High Sound Like This...
« Reply #8 on: August 03, 2023, 01:33:44 PM »
Not for years. My first AH3 PC didn't have a sound card and I just got used to it. There's enough visual cues I guess.




Interesting.  I guess you adapt get used to things after a while!  Probably helped your SA.
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Offline nrshida

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Re: Why doesn't Aces High Sound Like This...
« Reply #9 on: August 03, 2023, 01:46:05 PM »
In danger of off-topicking my own thread, in the Ki-84 I usually don't use a gunsight either. This is what I see:-


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Offline Eagler

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Re: Why doesn't Aces High Sound Like This...
« Reply #10 on: August 03, 2023, 01:52:10 PM »
You are good in the ki

Do you fly anything else?

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Offline Shane

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Re: Why doesn't Aces High Sound Like This...
« Reply #11 on: August 03, 2023, 01:55:35 PM »
He's pretty good in a 109 - had a bunch of fun fights with him when he was playing a while back.


You are good in the ki

Do you fly anything else?

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Offline Shuffler

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Re: Why doesn't Aces High Sound Like This...
« Reply #12 on: August 03, 2023, 02:40:51 PM »
You are good in the ki

Do you fly anything else?

Eagler

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Offline TryHard

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Re: Why doesn't Aces High Sound Like This...
« Reply #13 on: August 03, 2023, 03:52:40 PM »
And I say this as someone who hasn't used sound at all in Aces High for about eight years, but I would if:-



Is this not possible with spatial sound algorithms and modern soundcards & wotnot?

<Shrug>

Blame FMOD for making it nearly impossible for the average player to pick and choose soundpacks or make their own. The problem with airplanes starting up as the fly by you never happened until this god awful FMOD sound system.

All of this was possible with simple .wav files to be honest.

Offline TryHard

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Re: Why doesn't Aces High Sound Like This...
« Reply #14 on: August 03, 2023, 03:56:27 PM »

I can hear fmod work, and impressed with what it really did to the game with 360 degree stereo sound.


We have 360 degree sound before FMOD and aces high 3 were a thing. I know this because I've gotten into arguments with twinboom about why on earth he made stereo sounds for this game when Skuzzy has stated many times only mono recordings would properly work with 360 degree 3D surround sound the game used.