Only thing that is going to bring more players into the game now that is noticeable is to have another commercial on TV and/or youtube and Rumble. This is simply no marketing at all for this game and I still believe most haven't heard of it. It's a very niche game and the subscription prevents many people from trying the game again in the MA after a couple of months. People just aren't gonna pay $15 if they maybe want to play the game just to try it again where most of the action is.
Making quality videos, and sharing them, is your own real marketing. Commercials just don't yield the expected return. For a while many games tried it, they all seemed to have vacated that concept. If the videos look bad, the game looks bad. Why I put myself through that learning process. The easiest way to make quality videos. That also was over shadowed, as designed, by crazyville accusations.
I have different ideas about pricing. But this thread already went off the rails. Any change can draw new players, or not. My idea was meant for current players. Things like less radar, the current helps newbies adjust to SA, but the more seasoned pilots seem to prefer to tone it back.
My fleeting idea, out of a cup of morning coffee, was pretty much just more realistic arena settings, and/or disable easy mode. When we see where the main flock goes to, pretty much solves the issue of radar settings and what the masses really prefer. That's just an example. It was NOT a marketing idea. It could just have a marketing effect as by-product.
Interpretation of my post intentionally went off the rails in a 101 hijacking by a specific party.
The problem with posting anything containing "new players" is it becomes a blurring list of 1000 other ways, and the opportunity for doomsayers post the end of the world.
The problem with ME posting anything about "new players" is perceived as an ego trip by those non-players who fly other sims who stated they hope I don't succeed. Of course they don't. So, if I interpret the comments, anyone who does anything to help the game is on an ego trip, or is that selective due to chemistry conflicts? In all my days in sims, this has never been said to me until now. That speaks volumes as to the source.
It was a fleeting idea that could have possibilities to solve some complaint issues, that would not require much time from HT coding....if any at all. The concept of "both worlds can exist at the same time". An arena with settings more towards RL. Again. It was not so much about marketing, other than a possible byproduct.
Some people tend to read too much into a lot of what I post. What I say is what I mean, no more, no less. No smoke and mirrors.