The one thing that is constant. If the map is unable to generate higher #s in the off hours, than the prime time hours aren't going to have as many players either. Keeping players in the game fighting during off hours greatly improves fights and #s overall.
I think that would depend on how fast maps have been won and changed. I think the bigger maps last too long. I consider 3 days too long.
I know I said this before, no offense intended, but I think more hit the pass button when round maps come up. I can’t explain the stigma, but I’m one of them.
I think the maps they are making now are more fitting. An older map, Mundano, or whatever its called, is my fav. It produces great fights, however easy turnover in rotation. That smaller land mass is helpful with current numbers.
I would refer back to get HT’s input.