Author Topic: New force feedback options soon?  (Read 2050 times)

Offline xanax

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Re: New force feedback options soon?
« Reply #15 on: August 02, 2024, 12:22:36 PM »
Good video. I like that he was able to verify Nm claims and show motor temps under duress. Looks like once they get the software sorted, it'll be a compelling option. I didn't realize folks already had adapters ready for just about all the big joystick makes already in the pipeline.
The Damned
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Offline Eagler

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Re: New force feedback options soon?
« Reply #16 on: August 21, 2024, 09:49:37 AM »
Another review



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Offline xanax

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Re: New force feedback options soon?
« Reply #17 on: August 21, 2024, 10:16:23 AM »
Good vid.

This thing is quickly moving to the top of my Xmas wish list. New skis and a subscription to a boxed, grass-fed beef service just fell a couple spots.
Software looks like it's coming along ok.
The Damned
Founded 1988

Offline steely07

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Re: New force feedback options soon?
« Reply #18 on: August 21, 2024, 06:51:53 PM »
I dropped a comment over there asking for a yes/no does it work with AH, I assume it will, as AH uses direct input, but I'd really like to know for sure, it's a lot of mony to gamble if not
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Offline edge12674

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Re: New force feedback options soon?
« Reply #19 on: October 24, 2024, 11:10:37 AM »
Not sure if this helps, but I just built my FFBeast joystick base and it works with AH.  This was using only DirectX input in the AH program.  So it looks like the Moza base would probably work.  Of course additional support with proprietary joystick base software should add even more effects and fine tuning.

There are effects for guns, buffeting, damage, etc.  There does not appear to be any change to control forces related to aircraft speed. :cry
« Last Edit: October 24, 2024, 11:24:21 AM by edge12674 »

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