No offense intended
But demanding settings changes through threats, even if they are carried out, is the wrong approach.
To give in once means it ignites in the future the epidemic to giving in 1000 times. Today ENY, tomorrow Radar, the next day map settings or night, the list grows to infinite.
Every game programmer has heard it 10,000 times "Change this, or else". The best way to not get it is to demand it. It may have been on the list of things to change, but once it's threatened off the list it goes, it sometimes forces it not to happen.
Its a shame some choose this path, better yet post it further putting a negative spotlight on the game, punishing all of us.
I can't go along with this concept. No small group should dictate the game to please them. No one is that special.
Problem is like McDs burger, the patty sucks, but will put lettuce on it and make it better, the patty sucks, put tomatoes on it too, the patty sucks, lettuce, tomato and onions should do it, the patty sucks. Anything but change the patty.
Anything but work on getting numbers up. Most of these settings fail (more noticeable) below critical mass 100-120. That same energy could have been directed in a positive way to advertise the game is still running. Instead they go negative and shrink numbers as if it did us a big favor.