Author Topic: State of Sim'ing 2024 Survey  (Read 3750 times)

Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #45 on: January 14, 2025, 05:55:24 PM »
Gen to gen has long been incremental at maybe up to a 50% performance increase. I can't recall the last time we saw a 100% jump.
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #46 on: January 14, 2025, 06:17:29 PM »
If Nvidia is able and/or willing to keep up with demand after the release of their 5000 series cards I expect we'll see used RTX 3070s on bay for less than $200. That will bring many into the modern sim arena.
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #47 on: January 14, 2025, 06:31:57 PM »
Combat sims have always been a niche compared to MSFS. Collectively they *may have surpassed the King in sales but not individually. The greater the realism in both categories the greater effort necessary which means fewer products/updates or a lot more people competing. Approaching reality is asymptotic.

*pure guesswork
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Offline Spikes

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Re: State of Sim'ing 2024 Survey
« Reply #48 on: January 17, 2025, 10:01:05 AM »
Oh, IMHO, the amount of things that could be done still is quite large.

They could even redo a better BoB.  I don't care that a previous dev had done one two decades before.  Do it again better.  Can't do something you did decades previously with new technology?  Why make a Falcon 5 then?  Four other versions of the F-16 sim hadn't already done everything that could be done?  OR and Aces High III for that matter.  Wasn't everything already done by AH II?  Sometimes just a tech reboot is enough justification.

Personally, I don't think BoB would be a great seller as a DLC or whatever. There are tons of early war aircraft in IL2 that are seldom used because the majority of the population flock to servers with the late war stuff (Combat Box, for example). One of my/our squad's goals in 2025 is to start running Snapshot style events on our server in IL2 and perhaps dip into the earlier stuff as it's more fun to us. But just like in AH, it's tough to get people to give up their P51 or Tempest.

So of course everything could be done better, but clearly someone there did a cost analysis and determined the best course of action was to take a leap with Korea. As I said in my previous post, I would've preferred MTO and do an Italy map, maybe add a playable medium bomber or two. At least it's a new theater with essentially the same planes (USAAF, RAF v Luftwaffe + some Italian planes). If you hop into Combat Box during an Eastern Front setup they just enable all of the Western Front planes too since people complain about not having a P-51 lol. Kinda dumb.


There is exactly a use for competing with that.  WWII is their bread and butter and only source of revenue currently.  Korea is unproven, years away, and already showing sign of not really being wanted even by a large portion of their own fan base.  It's a "forgotten war" era that evokes little emotion in people because no one cared about a UN mandated "Police Action".  Not exactly a backstory that inspires.

CP is gunning for their bread and butter with brand new tech and funding.  They can walk away from their money printing machine and leave it for CP to take over, or they can fight for it.  And CP chose it's franchise name a lot more intelligently so I bet you bucks to Navy beans they don't plan on stopping with the Pacific.  Instead they are abandoning their money printing machine to go compete in the jet space with a company that pisses jets for breakfast.  With unproven technology that may or may not play out.  With a dev team that pretty much was a basket case before Williams straightened them out, and now he is gone again, now he is their competitor.  My guess is their team will badly flub this new effort without his guidance with an era no one cares about, abandoning a loyal fan base that didn't ask for that and still has lots they want to see finish and\or explored further.

It makes no sense to me to hand my money printing machine over to a new competitor startup.  They have two years probably to get in there first with an update Pacific Fighters for this century and deny CP an unfulfilled niche to get a toehold on their way to taking the whole WWII space.  If you let them establish a beachhead with CP, they will eventually take your whole market share, and if Korea flops (65% chance IMHO) then you are left with nothing.


The only thing Korea will provide, personally, is a slight breath of fresh air with jets, as it's the last era without abundant missiles, radar, tracking, etc. It'll be fun but I agree it's probably going to be a dead end. Everyone will buy it, though.

I hope Combat Pilot does well, more combat flight sims can only be better. It would be ideal if they had some arena capabilities like AH does where events can be run.
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Offline Eagler

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Re: State of Sim'ing 2024 Survey
« Reply #49 on: January 17, 2025, 10:36:50 AM »
Not everyone...zero interest in Korean War a2a..

Best airwar sim scenario is the European theater..both east and west

The Pacific just doesn't do anything for me either..same with jets with missiles and dar

AH is the best of all things these days..just need smaller maps to match the smaller numbers,  a change to dar and kill messages and the game gets a new life imo

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Offline CptTrips

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Re: State of Sim'ing 2024 Survey
« Reply #50 on: January 17, 2025, 12:01:06 PM »
The only thing Korea will provide, personally, is a slight breath of fresh air with jets, as it's the last era without abundant missiles, radar, tracking, etc. It'll be fun but I agree it's probably going to be a dead end. Everyone will buy it, though.

I hope Combat Pilot does well, more combat flight sims can only be better. It would be ideal if they had some arena capabilities like AH does where events can be run.

I could do Korea.  Maybe Vietnam.

I'm OK with Jets until you get fly-by-wire and BVR kills.  At that point I've lost interest.

To me, one of the most important things about CP is to start moving the center of gravity of the combat flightsim industry back to the West.  The industry is currently dominated by all Russian companies.


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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #51 on: January 17, 2025, 12:11:44 PM »
Reading that the 5090 may not be twice as fast as the 4090 so we may not see revolutionary changes in flight sims just yet.
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Offline CptTrips

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Re: State of Sim'ing 2024 Survey
« Reply #52 on: January 17, 2025, 12:23:09 PM »
Reading that the 5090 may not be twice as fast as the 4090 so we may not see revolutionary changes in flight sims just yet.

I think even bigger gains could be made from software side with current GPU.  I'd like to see games start being able to use a dedicated GPU to support a bunch of parallel AI processes and offload the CPU.

And dedicated server type software might get huge benefits from a capability like that as the AI logic is running on the server sharing the CPU with other server tasks.

Maybe not just AI, but clients could use a GPU for more complex fluid dynamics and such. 

https://developer.nvidia.com/gpu-accelerated-libraries

« Last Edit: January 17, 2025, 12:26:47 PM by CptTrips »
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #53 on: January 17, 2025, 12:57:35 PM »
Scalability is important with a large and diverse hardware audience. Letting a server (dedicated or dual function client/server) handle all AI processing would certainly see no shortage of folks buying whatever hardware is needed to get the best AI performance. Of course for pure player vs player environments we've long had the hardware necessary to support many in one arena.   
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #54 on: January 17, 2025, 01:05:13 PM »
Eventually, maybe sooner than later, wars will be waged AI vs AI. What better way to prepare them than letting them learn through controlling units in realistic battlefield simulations with human opponents?
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #55 on: January 17, 2025, 01:29:35 PM »
But don't let WOPR get the codes.
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Offline Eagler

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Re: State of Sim'ing 2024 Survey
« Reply #56 on: January 17, 2025, 03:33:17 PM »
Modern sims have shown me that a pretty youtube video doesn't mean an enjoyable game necessarily but does scream bleeding edge hardware $$$$$'s..

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Offline CptTrips

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Re: State of Sim'ing 2024 Survey
« Reply #57 on: January 17, 2025, 03:47:11 PM »
Modern sims have shown me that a pretty youtube video doesn't mean an enjoyable game necessarily

Maybe not, but it might play a really big factor in attracting customers. 
Customers means revenue. 
Revenue means continued development.

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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #58 on: January 17, 2025, 06:06:19 PM »
"back in mah day"
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Offline AKIron

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Re: State of Sim'ing 2024 Survey
« Reply #59 on: January 17, 2025, 07:23:39 PM »
45-50 years ago personal computers were for hobbyists. Some like the technology for its own sake. Some simply want to use it. Different strokes....
« Last Edit: January 17, 2025, 07:25:22 PM by AKIron »
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