Author Topic: Game play?  (Read 1900 times)

Offline Randy1

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Re: Game play?
« Reply #30 on: April 19, 2025, 02:13:25 PM »
Went back to country auto assign to do my part to try to balance the numbers..

HT gave us the fix, we just have to use it..

The fix:
Everyone is on auto assign..

Everyone fights to the death with landings and ditching frowned upon as one must die to be auto assigned to the lowest numbered side..

What a difference it'd make in the game..landing kills with one's ego in lights only for the newbie..

Who's with me? MAHGA!
 :cheers:

Eagler

I am against auto-assign for everyone.  Not a big fan of optional auto assign because of the damage it does to team play.  Creates and air of independence.  Not everyone enjoys being a team player so for them auto-assign is a good choice.

I have many, many good  AH friends that are Rooks.  Those that always stay in the same country have a higher-level team spirit.  Very much like your favorite sports team.

Offline Banshee7

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Re: Game play?
« Reply #31 on: April 19, 2025, 11:43:21 PM »
I am against auto-assign for everyone.  Not a big fan of optional auto assign because of the damage it does to team play.  Creates and air of independence.  Not everyone enjoys being a team player so for them auto-assign is a good choice.

I have many, many good  AH friends that are Rooks.  Those that always stay in the same country have a higher-level team spirit.  Very much like your favorite sports team.

You can't be afraid of killing your friends.  That's just the way it is.  Country loyalty is one of the killers of this game. 

Tours 86 - 296

Offline haggerty

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Re: Game play?
« Reply #32 on: April 20, 2025, 01:14:37 AM »
I love the auto-switch, I work hard no matter what country it puts me on.  It takes some integrity though to not abuse it.  I dont defend stuff that I know is in progress unless my team has noticed it on their own.  I dont attack ships or let people know where they are unless they are actively attacking.  Everything I do is for the better of the team I am on, but it still makes alot of enemies that cant comprehend it.
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Offline Eagler

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Re: Game play?
« Reply #33 on: April 20, 2025, 08:04:23 AM »
I enjoy auto switching as it allows you to team with and fight against everyone in the game..

You'd think the squad types would appreciate the opportunity to hone skills between themselves..

It's the ONLY tool HT has provided for the majority of us to change game play as we aren't map makers and can affect the game immediately ..

To each their own <S>

Eagler
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Offline Oldman731

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Re: Game play?
« Reply #34 on: April 20, 2025, 08:09:25 AM »
I enjoy auto switching as it allows you to team with and fight against everyone in the game..

You'd think the squad types would appreciate the opportunity to hone skills between themselves..


Back in the day, our squad used to split up to even the sides in the AvA.  It was fun talking to each other on squad channel while we were in the middle of fighting each other.

- oldman

Offline Animl-AW

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Re: Game play?
« Reply #35 on: April 20, 2025, 08:33:19 AM »
Here is why Auto-Switch doesn’t work to solve gang banging one country, even with best if intensions.
Rook 26
Bish 30
Knits 36

Bish and Rooks GB Knits. Auto-Switch doesn’t see GBing it sees unequal sides. It will send you to Rooks, which literally adds to the GB issue, not to Knits who are the victim of it.

The problem is getting game play adjusted so that players don’t log off until they stop logging on.

The game is not designed for 100, its designed for 120 to 500.  Get numbers up above 120. Thats when the game starts rocking.

Knits, when the gang bang isn’t in you and one front is quiet, don’t go waking up sleeping dogs by attacking undefended bases because they hitting rooks. You sometimes draw the problem right back to you. I warned about it, they did it anyway, it stopped the rook bish fight and brought it to you. We deserved it, we asked for it. Let a sleeping dog sleep. Makes it hard to make a point if we’re asking for it.

Focus on numbers. Some things solve themselves.
« Last Edit: April 20, 2025, 08:35:29 AM by Animl-AW »

Offline Animl-AW

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Re: Game play?
« Reply #36 on: April 20, 2025, 08:50:45 AM »
As far as switching side, thats personal preference.

I tend to like working with the same crew, sometimes you rarely need to chat, everyone knows what the others will do. Same thing with concert crews. Throw one odd ball in a seasoned crew, they don’t move or think like the rest, things and timeline is not moving right. i like my regular crew, we’re all in tune with each other. This is why squads have their positives. My crew in concerts, we pull off miracles every day because we are in tune with each other. I don’t have to ask how someone is using our time, I know what they are going to do. So I get it.

Solo has its own benefits too, go to other sides, meet other players, build the respect and general comradery. Events are great for humanizing each other as not just the enemy. I may snivel on 200 once in a while, but I know they are good people just playing the best they can.

Just IMHO

Offline hazmatt

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Re: Game play?
« Reply #37 on: April 20, 2025, 09:49:40 AM »
Focus on numbers. Some things solve themselves.

Speaking of numbers, the day there was a FTP option I'd add 4 players, me and one for each of my kids. We do have some great fun playing together on one of those other games. My 7 year old loves to charge at enemy tanks and amazingly he seems to survive most of the time. My 11 year old is the opposite and will ambush you every time.

Maybe FTP for high ENY planes and tanks  with the option  buy the rocket planes and high end tanks?

I get the feeling that the powers that be don't share your concern about the numbers though. I really do miss the game but not enough to pay $60 a month to play with my kids. I know most don't want to hear it but the subscription fee is a problem. Here's a couple recent comments on the game on steam:

 Posted: February 14
"Many many years ago I used to pay for this on a monthly basis and absolutely loved it, Idk how they think they can sustain the same system in this day in age.
Poor graphics, poor gameplay and no playerbase because of the monthly pay system that is just out right ridiculous.
Make the game a one time purchase or let your community die because you have no respect for them."


Posted: February 27
AH2 was fun but this game is dead and they still want to charge you 15 a month to play, this isnt the early/mid 2000s anymore, AH and ww2ol need to drop their subscription based game and either make it free or charge once for it.


Posted: March 21
I started playing this game in 2010 when it was Aces High 2. I had friends I flew with. I've been in several legendary squads over the years such as the Blue Lagoon Bandits (BLB), Screaming Eagles, the 49th Fighter Group and JG 11. I met great people, learned to fly and fight and I was the very first pilot with the Goose callsign with 3 O's (Gooose). I used to average about 260 fighter kills a month but that was around 2013. I played every single day and paid for it every month. Loved it back then. Great population, the flight simulation was extremely realistic even despite the oldish looking graphics.

When AH 3 came, I was pretty excited to see what's changed, what's new, who would stay, who would go, etc. I was extremely disappointed with where the game had gone. The old days of talented skilled turn fighters and furballs were gone. Now it was everyone getting their kills on vulching and ganging, no skill, then they would troll you afterwards if you killed them, it just turned into a crap sandwich without the bread. I think the devs should have seen this coming honestly. There were plenty of signs when the great veteran pilots of AH's golden age were all leaving. They should have done something then. It's too late now and us old timers feel like we've lost something that was once precious to us. We even flew a huge memorial flight for ET37 when he passed away. That's how tight we all were as a community and all of that is gone now. Hitech Creations only cares about their money. Until that changes to bring people back to the game, I can't ever recommend AH 3 as a decent game.


I do hope the game survives as there is a lot of competition in the space and more coming. (I know it's the only one what can have 500 players simultaneously but it's been a long time since that has happened.)

« Last Edit: April 20, 2025, 09:51:26 AM by hazmatt »

Offline haggerty

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Re: Game play?
« Reply #38 on: April 20, 2025, 10:55:19 AM »
Here is why Auto-Switch doesn’t work to solve gang banging one country, even with best if intensions.
Rook 26
Bish 30
Knits 36

Bish and Rooks GB Knits. Auto-Switch doesn’t see GBing it sees unequal sides. It will send you to Rooks, which literally adds to the GB issue, not to Knits who are the victim of it.

The problem is getting game play adjusted so that players don’t log off until they stop logging on.

The game is not designed for 100, its designed for 120 to 500.  Get numbers up above 120. Thats when the game starts rocking.

Knits, when the gang bang isn’t in you and one front is quiet, don’t go waking up sleeping dogs by attacking undefended bases because they hitting rooks. You sometimes draw the problem right back to you. I warned about it, they did it anyway, it stopped the rook bish fight and brought it to you. We deserved it, we asked for it. Let a sleeping dog sleep. Makes it hard to make a point if we’re asking for it.

Focus on numbers. Some things solve themselves.

So you dont like when getting ganged, but you chastise your teamates for fighting on a 2nd front?  That means you are ganging yourself...
-Skyline

Offline The Fugitive

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Re: Game play?
« Reply #39 on: April 20, 2025, 10:59:38 AM »
So you dont like when getting ganged, but you chastise your teamates for fighting on a 2nd front?  That means you are ganging yourself...

I was just going to post this myself!  :aok

To be honest, each team SHOULD fight both fronts. If even, thats 15 per team against 15 on all fronts with a 90 player population. I think there would be good fights on all fronts with a good challenge to take bases.

Unfortunately the majority of players dont want a challenge, dont want to fight but just pick and run, or HO in a temp or mossie. Its hard enough to pull a team from one front to the other after they have taken 25% of the other teams bases.

The players COULD easily fix this themselves but they wont.
« Last Edit: April 20, 2025, 11:04:46 AM by The Fugitive »

Offline Animl-AW

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Re: Game play?
« Reply #40 on: April 20, 2025, 11:14:03 AM »
So you dont like when getting ganged, but you chastise your teamates for fighting on a 2nd front?  That means you are ganging yourself...

I think you missed my point. No I didn’t do that. Just warned what attacking a silent front would bring. It split our force to have to fight and lose two fronts. We were barely hanging onto one front. I was just being honest and not being biased. Sometimes its not always the other side. This loophole doesn’t justify anything. The masses still make a conscious decision. Its not a gold nugget.

It’s not worth a WOT. Something from nothing is still nothing.

Offline Animl-AW

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Re: Game play?
« Reply #41 on: April 20, 2025, 11:19:16 AM »
I was just going to post this myself!  :aok

To be honest, each team SHOULD fight both fronts. If even, thats 15 per team against 15 on all fronts with a 90 player population. I think there would be good fights on all fronts with a good challenge to take bases.

Unfortunately the majority of players dont want a challenge, dont want to fight but just pick and run, or HO in a temp or mossie. Its hard enough to pull a team from one front to the other after they have taken 25% of the other teams bases.

The players COULD easily fix this themselves but they wont.

Well thats the issue. In these gang bangs bish and rooks (just example) aren’t fighting each other at all. Not even one tiny fight. If all three fronts had battles this post would not be here. These are full blown 2 country to one GBs

Finetime used to switch to one of thise countries to bomb the ither just to get them to fight and create 3 front wars.

Basically my comment above was giving bish credit for not ganging and actually fighting rooks.


« Last Edit: April 20, 2025, 11:25:03 AM by Animl-AW »

Offline Eagler

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Re: Game play?
« Reply #42 on: April 20, 2025, 11:26:02 AM »
Auto assign and then fly towards the largest red dar bar..

Don't land your kills unless the numbers show you are still on the lowest side otherwise be sure to fight until YOUR death so the game can assign you as needed....score and ego be dammed lol..

It's really that simple..

If the veteran sticks were to do this then maybe their plane selections could lean towards mw and newbies might not get as frustrated..and stick around a bit longer..

Eagler
« Last Edit: April 20, 2025, 11:27:59 AM by Eagler »
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Offline Animl-AW

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Re: Game play?
« Reply #43 on: April 20, 2025, 11:30:22 AM »
Auto assign and then fly towards the largest red dar bar..

Don't land your kills unless the numbers show you are still on the lowest side otherwise be sure to fight until YOUR death so the game can assign you as needed....score and ego be dammed lol..

It's really that simple..

If the veteran sticks were to do this then maybe their plane selections could lean towards mw and newbies might not get as frustrated..and stick around a bit longer..

Eagler

Ok, well then, when you switch sides start a battle on a silent front.

Online Lazerr

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Re: Game play?
« Reply #44 on: April 20, 2025, 02:07:27 PM »
Ok, well then, when you switch sides start a battle on a silent front.

I thought the point of this was to not have a silent front... if there is one, that means 1 country is being dogpiled.