This is comical. People hiding in trees not happy with folks using game tools to find them..Once upon a time this game used to be about combat.Maineac you run sorties purposely going afk knowing just to flash a field while you do work related tasks. What do you think is more sweethearty? The guy running film or the guy with no intention of attacking, going afk for sometimes hours?It's a close race, but the prize is still last place.
I think some are doing it just to get proxies. Great way to get kills by boring your opponent to death Others even admit, they do it to get someone/group of folks to wait until you get sick of searching so eventually get the base flashing for long enough, they move in unopposed. I dont like trash talking the game but the GV game has been so "gamey" lately. Invisible GVs, Players turning down graphics, hiding in buildings and main gunning planes mid flight.
I thought proxies didn’t count for anything anyway? Other than the kill count message upon a successful landing
I can say from experience of flying around a base under attack from GVs that I do not blame a single player from checking film to find out where they are hiding. It's cheesey yes, but it beats flying around for 20mins wasting your limited existance looking at the same countryside going around in circles and search patterns because (In a move to piss off people interested in the High part of AcesHigh) the Icon distance was unfairly reduced to favour ground creepers. You brought the dweebery upon yourselves and have no right to complain
i don't quite understand what the big deal is, if the "game" has a tool available to defeat your enemy why shouldn't it be used...the only thing that really dies is ones ego, its not like you have to wait 12 hrs to re-spawn.
A lot has to do with what your priority is in the game. That is what gives you the most bang for the buck. I enjoy base capture, and base defense. Others could really care less about bases won and lost which is fine.Base defense as Maineac posted, against a hoard is all about the final stealth defense of the map room.
I'm there with you Randy1, for me it's all about the base captures/defense and winning the war.