Author Topic: Marketing AH3 in other games.  (Read 530 times)

Offline Tumor

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Re: Marketing AH3 in other games.
« Reply #30 on: Yesterday at 09:55:55 PM »
Has anybody ever discussed AH3 while playing other games? I see discussions from time to time in games that I currently play about other games. I doubt you'd get much traction marking AH3 to people playing WoW but you might in DCS, WT, IL2 etc. I used to invite people to come play AH3 with me when I was still playing. I was just curious as it seems it might work.
Maybe I'm wrong?

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Offline AKIron

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Re: Marketing AH3 in other games.
« Reply #31 on: Yesterday at 10:24:32 PM »
Knock off the chatter.
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Offline Prayer

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Re: Marketing AH3 in other games.
« Reply #32 on: Yesterday at 10:51:08 PM »
I have made a post on this previously.

https://bbs.hitechcreations.com/smf/index.php/topic,410061.msg5437106.html#msg5437106

 From my point of view the downfall is subscription and the time it takes to setup and learning curve. Even coming back to AH I dreaded going through the setup and setting buttons and views. The small tweaks that really pay off. Id really like to see if this was free to play what the numbers would look like here with a training arena

 I get the reason it is in place and it kept the game alive for many years, but may also be what leads to the eventual end. Most players cant fathom a monthly subscription for various reasons except the die hards here now. Pretty much unheard of, think it did the same thing for ww2 online along with age. Miss the good ol days here

Offline hazmatt

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Re: Marketing AH3 in other games.
« Reply #33 on: Yesterday at 11:40:01 PM »
I have made a post on this previously.

https://bbs.hitechcreations.com/smf/index.php/topic,410061.msg5437106.html#msg5437106

 From my point of view the downfall is subscription and the time it takes to setup and learning curve. Even coming back to AH I dreaded going through the setup and setting buttons and views. The small tweaks that really pay off. Id really like to see if this was free to play what the numbers would look like here with a training arena

 I get the reason it is in place and it kept the game alive for many years, but may also be what leads to the eventual end. Most players cant fathom a monthly subscription for various reasons except the die hards here now. Pretty much unheard of, think it did the same thing for ww2 online along with age. Miss the good ol days here

Agreed. WT has an automated setup where you can run through and have everything configured in a couple minutes even with brand new controllers.

I'm guessing HT is still making close to 90k a year with the subs based on the numbers I can see and I don't think he is going to jeopardize his income just to get a higher number of players in the game.

I'm sad to say I suspect it will end up like warbirds if that is in fact the case.

Offline Eagler

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Re: Marketing AH3 in other games.
« Reply #34 on: Today at 07:42:07 AM »
... DCS is allot of scanning for dots and then being terrified of shooting down a friendly  :D

Add micro management of the engine and no auto pilot..and that's why some of us enjoy AH way more than dcs

To each their own..

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Offline AKIron

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Re: Marketing AH3 in other games.
« Reply #35 on: Today at 08:10:00 AM »

I'm guessing HT is still making close to 90k a year with the subs based on the numbers I can see and I don't think he is going to jeopardize his income just to get a higher number of players in the game.


That's a minimum of 500 subscribers. Seems like with that many there would be less complaining about numbers.
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Offline Shane

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Re: Marketing AH3 in other games.
« Reply #36 on: Today at 08:50:54 AM »
That's a minimum of 500 subscribers. Seems like with that many there would be less complaining about numbers.

How many of those 500+ are complaining about #s, tho'?  You cannot go by the forum. And you're most certainly not in game to observe the massive non-whinging about #s.

Would we all like a 24/7 populated arena? Sure.  Even DCS and IL2 struggle with that. Moreso than AH, apparently. WT is an entirely different beast with a different market appeal and strategy. AH only provides a sense of emotional attachment that is easier to abandon than the emotional + $$ attachment these other models present. Aren't you concerned if DCS went under you'd lose all your $$ invested planes/terrains? Was that you?
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Online Meatwad

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Re: Marketing AH3 in other games.
« Reply #37 on: Today at 09:19:16 AM »
I have made a post on this previously.

https://bbs.hitechcreations.com/smf/index.php/topic,410061.msg5437106.html#msg5437106

 From my point of view the downfall is subscription and the time it takes to setup and learning curve. Even coming back to AH I dreaded going through the setup and setting buttons and views. The small tweaks that really pay off. Id really like to see if this was free to play what the numbers would look like here with a training arena

 I get the reason it is in place and it kept the game alive for many years, but may also be what leads to the eventual end. Most players cant fathom a monthly subscription for various reasons except the die hards here now. Pretty much unheard of, think it did the same thing for ww2 online along with age. Miss the good ol days here

Subscription models that worked 20 years ago aren't the same as today. People now want a ftp set that allows them to adjust to the game at their pace, not 2 weeks free then sol unless you pay up. Thats going to drive off New players. When someone is too stubborn to adapt to today's needs, your product will die. Its the reality that is ignored. Combine that with a developmentally dead game, you are not going to get any new players. Its a harsh reality that someone wants to ignore rather then make any attempt to increase players
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