Author Topic: What happened to rock/music  (Read 16109 times)

Offline Animl-AW

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Re: What happened to rock/music
« Reply #270 on: Yesterday at 10:46:11 AM »
   

You can get more from the kick by using "time" to "uncrowd" that monent of bass and drum hit by separating them in time.   

You delay the bass guitar a few milliseconds but not enough to be discernable.........but enough such that the peak of the bass guitar hit and bass drum hit can each be louder and still fit within the dynamic range of the recording........because the peaks aren't together.   Great for studio but tough to get a human in on that timing in a live setting.


True, and every sound engineer has different approaches to the same result.
Personally, I would put more effort and time in dealing with proper balance to flow on its own first. IMO, his lack of getting that right is when you start using masking techniques.

Back in the peak of my days we were still analog snd didn’t have nearly as many simulation toys.

I don’t get the problem in the first place. They both should hit at the same time. But again, changing time or compression he lost the punch.

45 yrs, too many concerts, never ran into what he thinks the problem is. For me, I’ve never used comps on a bass, maybe a gate. But when you compress the bass too much, you losing dynamics.

I’m about mixing according to live power, some mix to make as compressed as the album. This mental war has gone on a long time.

Imo, get your mix tight before implementing anything else. 200 plug-ins for a country band? Absurd in my book. He don’t know how to mix. If I took all that away from him, he’d be lost.

Just my opinion, ask 5 engineers whats right, you’ll get 5 different answers. <shrug>
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Offline Animl-AW

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Re: What happened to rock/music
« Reply #271 on: Yesterday at 10:56:58 AM »
You know that youtube has caused all of the video examples you have posted to sound exactly like what you complain about.   

Boston is given a bad rap about compression but Tom Scholz gave thier albums just enough compression so the various broadcast stations's oppressive "optimization" was made less oppressive.   His albums are designed to be listened to on a medium that lacked dynamic range.
 
If you're criticizing a mix, know that what you see on youtube was not fully the artist's preference.   Also know that everything posted to youtube depends on what the uploader has done to it.

Maybe a few recently added settings by youtube could help. 

(Image removed from quote.)

Of course. Most albums themselves are compressed to begin with. Like 12:1 ratio.

It’s all compressed to hell. Why my library is all direct from CD to .wav. In a lot of cases, I will add a slight touch of expansion to the stereo image to loosen some studio compression just a tiny bit.

Rolling Stone engineer uses almost zero toys. It is literally straight in straight out, the console EQ is barely used, if at all. The instruments are allowed to sound as designed. If something is oeaky they fix the actual instrument, its not done on the console.
« Last Edit: Yesterday at 10:58:31 AM by Animl-AW »
Aces High Tech Hangar
(Windows 11 gaming tweaks, controller & VR reviews, ACM/BFM)