I don’t understand the correlation between dar and country gang bangs. Individual fights, maybe, you give good examples, I just don't see it as something that causes full country hordes.
OK. Let’s say I decide to take off alone and head towards a large darbar. I get a good amount of altitude (10k) and the first thing I come across is a set of bombers at 6k outside all radar rings. I decide to engage. Before I even start my attack, every enemy fighter behind instantly knows I’m there and which direction I’m facing since I’m in icon range of the bombers. As soon as I make a turn every single fighter (let’s say 5 of them) behind those bombers knows what I’m doing and I haven’t even fired a shot. They know exactly where I am in relation to the bombers. They can see me make my turn. I get one pass and kill a drone. By the time I zoom up after my pass, all enemy fighters are already pointing EXACTLY where I am. Two have closed the distance and are able to set up as perfectly as possible to attack me. Now I’m defensive against two enemy fighters who were able to set up before I knew where they were and need to abandon my attack on the bombers. I do a good job evading those two for a couple turns but I’ve also scrubbed altitude doing it. Meanwhile the other three fighters have joined the fray (who saw me on radar but I didn’t see until in icon range) and I’m down in short order. So it’s me alone against five fighters and one set of bombers. Once I’m in icon range of the bombers all five fighters who are out of my icon range have just gained an advantage I don’t have. Let’s be clear…6 on 1 and THEY get an advantage.
Before proximity radar, I would’ve been able to make at least two passes on those bombers and those two fighters who were closer to the buffs wouldn’t have been able to bounce me using radar to set up a perfect intercept course. The other three fighters behind them may not have known what was even going on yet as they might not have even been in local radio range to have any clue. But even if they knew I was there and in a fight with their countrymen, they would have to guess my general position instead of simply knowing exactly where I was.
Meanwhile someone on my team is in the tower watching these two scenarios unfold and deciding how or even IF they will join the fight.
- The first (with proximity dar) unfolds and I’m dead in short order overwhelmed quickly by 5 fighters and only killing a single bomber. Probably not coming to my rescue.
- The second (without proximity dar) all they see is me killing two bombers and surviving probably long enough that they may select a plane and take off to help.
OR…I have a teammate or two in the air in a good position to help me. Without proximity radar they might try to come to my rescue because all they see is my position on the map. With proximity they’ll probably go after the bombers that I’ve shown them on the map because of my proximity avoiding any danger from the enemy fighters for the time being.
Here’s what proximity radar effectively does. It lets a larger force concentrate their firepower on single targets within the smaller force to more easily and quickly overwhelm them. It discourages any pilot on either side from being the tip of the spear because it instantly paints a target on them. Since defense is naturally reactive, defenders tend to trickle in. Therefore it allows larger forces to more easily swat down defenders as they show up. Discouraging defense altogether. It’s also encouraged people to easily avoid any kind of engagement where they don’t have absolute advantage which is universal for attackers and defenders alike. (You alluded to human nature)
From a defender’s standpoint (which has been my major profile throughout AH) proximity radar has absolutely eviscerated the amount of time I have to effectively engage larger groups before getting overwhelmed. It’s also been a boon for pickers and score thumpers who no longer have the fog of war to deal with since they can use radar to stack the deck even further to their advantage.
In short. It rewards (locally) being on the side with numbers. Let’s be clear, it IS concentrating fights as desired but giving a decisive advantage to whichever side (locally) has the numbers. Darbar accomplishes the concentration without the overwhelming advantage. There are a litany of other reasons I think it proximity radar sucks but the primary reason is that sucks the potential fights from the game by further encouraging people to join green darbars and avoid red darbars. People will join the green darbars rather than fly alone and try to take bases by themselves. Results are two teams beating up on one because they don’t want to be the tip of the spear in the other front.