Author Topic: IL2 Korea pre-release  (Read 23929 times)

Offline AKIron

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Re: IL2 Korea pre-release
« Reply #90 on: June 30, 2026, 12:28:36 PM »
Both companies been at it for a long time now. Eagle Dynamics in '91 and I think IL-2 in 2001. I still remember how IL-2 first did their trees back then. Looked good from the air and little performance impact. Get on the ground and you could see they were stacked paper thin discs.
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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #91 on: June 30, 2026, 12:55:54 PM »
Any pre-order is a financial red flag. Evidently investors probably have backed off or left. Nick at ED pulled the same thing, the results were predictable. CP is still having issues just getting off the ground.

This sounds like a last ditch effort. Under all the pretty there still needs to be a game. Neither game play intrigues me. I’d rather suffer old graphics for a better game play. If I think this way you can bet some others will too. These other two games have limits.  If all you want is eye candy then you found your game.

The game play is the draw here, despite older graphics. If you still play here you’re the dedicated type. These guys will play til the last day.
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Offline Spikes

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Re: IL2 Korea pre-release
« Reply #92 on: June 30, 2026, 02:13:37 PM »
Any pre-order is a financial red flag.
What? Pre-ordering of things has been around for decades.
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Offline LCADolby

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Re: IL2 Korea pre-release
« Reply #93 on: June 30, 2026, 03:51:38 PM »
What? Pre-ordering of things has been around for decades.

That isn't his point, he is attempting to detract you(and other readers) from playing/buying that game by sowing doubt it'll be populated.  :old:

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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #94 on: June 30, 2026, 04:31:17 PM »
Little chance of that. 1.3K views 21 min after this was posted.

2K views after 30 mins. There does appear to be interest.

« Last Edit: June 30, 2026, 04:41:32 PM by AKIron »
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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #95 on: June 30, 2026, 05:29:48 PM »
What? Pre-ordering of things has been around for decades.

Some time ago it was usually legit. Like pre-ordering a doll or Star Trek toy for your kid, because of stock issues and manufacturing time. Same with Harleys in early 90s. It was to get dibs before they ran out again.

It’s not the same case in games. In games its a single object dowloaded copy millions of times. You’re not waiting on limited production stock. So there it makes no sense.

The impression I get from sim pre-orders is you’re helping pay for production sight unseen. That didn’t go well for ED, it was exactly my take on it. It gives me the impression of some form of affordability struggle. I can’t be right 100% if the time, its the impression I get.

As mention 1-2 yrs ago, they are spending profit to build the product. Ya can’t sell it twice. So now they have a product where a lot of profit was spent already. This starts a negative cycle. Not a good place to be. IlL-2 was/is dropping in numbers, from what I read.

That’s my personal impression. I was right about the pit Nick at ED dug himself into. They still have not fully recovered from that.

CP is struggling with investors too. Pre-order is needed.

So, while it has become a norm for ultra enthuisist, its really not a good pattern. IMO

Look at CptTrips and AKIron, when they were pushing everyone here to do it sight unseen, then they got burned by it and won’t do that again. I told them for a whole year where that was heading, they called me stupid. Over and over. Then my prediction came true. And now crickets. Who was stupid? People who think they know everything, don’t. They paid fir bugs that won’t be fixed, the devs scattered from the company because they were not paid.

To each their own. But in my head, there is no logical reason to pre-pay for any computer generated object, That’s just the way I roll. I don’t push everyone to do what I do or don’t. You be you.

i also won’t pre-pay for a car. I’ll buy it after I test drive it.

What I may be wrong about is the boost they get may be short lived. If it fails they are in big trouble. I’m ok with being wrong.
« Last Edit: June 30, 2026, 05:59:11 PM by Animl-AW »
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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #96 on: June 30, 2026, 05:42:25 PM »
That isn't his point, he is attempting to detract you(and other readers) from playing/buying that game by sowing doubt it'll be populated.  :old:

I know you find it shocking that anyone disagrees with you or thinks for themselves and have their own opinion. But toughen up god boy, its a big tough world out there.

The original timeline of the post here was his normal stirring the pot. AKIron re-lit for the same reason. It was already over-talked. Its just repeat dialog. Thats what trolls do.

Last thing I’m worried about is a long time failed concept hurting us long term.
Basically the whole game is a Russian POV of their history, not interested.

At this point, Even IF iI liked it, no Russian is getting a dime from me.

I’ve hated little player servers since Counter Strike in the 80s-90s. Can’t stand em. Its cheap crap >IMO<

What The Damned did is not the norm, or I wouldn’t hate them so much.
« Last Edit: June 30, 2026, 06:04:21 PM by Animl-AW »
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Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #97 on: June 30, 2026, 05:52:18 PM »
Krupinski in Beast Mode:



I did more testing with the AI today.  Yeah.  As usual, the AI needs work.  The MP only crowd might not care (even then AI is being used more to flesh out MP experience), but like DCS, and confirmed by Williams, the majority of their paying customers are SP only or primarily.  I'd put it at near equal priority with graphics nowadays.

I'm not an IL2 fanboi.  This is the first IL2 product I've spent more than an hour with.  My impressions are favorable.  Better than I expected this early. 
They have the sound and graphics and UI nailed. 
FM is 90% there and we haven't even had the first patch.
From a DCS user point of view, I almost cried with joy at having a unified control mapping across planes.
It does have a great immersion feel. 

They really need to make AI improvements and nail the career mode.

But it's still another month from launch.


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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #98 on: June 30, 2026, 06:16:06 PM »
I think these SP games or arenas can pull better graphics as its a single data flow. The visuals and data if ither players just isn’t there.

I din’t think these high-end graphics would be so smooth with 100-500 players in the same arena.
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Offline Spikes

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Re: IL2 Korea pre-release
« Reply #99 on: June 30, 2026, 07:49:08 PM »
To each their own. But in my head, there is no logical reason to pre-pay for any computer generated object, That’s just the way I roll.

No doubt. But that's not what you said. You said companies offering pre-ordering is a financial red flag, as a blanket statement. Call of Duty releases a new game every year with pre-ordering as an option. I don't think they are in any financial trouble.
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Offline Meatwad

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Re: IL2 Korea pre-release
« Reply #100 on: June 30, 2026, 08:08:07 PM »
Nintendo offers pre ordering on their newest switch 2 games, and they are not by any means in financial peril.
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Offline Oldman731

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Re: IL2 Korea pre-release
« Reply #101 on: June 30, 2026, 08:17:15 PM »
the majority of their paying customers are SP only or primarily.


I have no doubt this is true.  Heck, we've always had the sneak-the-base takeovers in AH.  I just don't understand why someone would rather play against AI than against a thinking human.

(OK, I hear your comments about me being a thinking human.  It bounces off, I've heard it before.)

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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #102 on: June 30, 2026, 09:26:56 PM »
Krupinski in Beast Mode:


Took his time on that LA and lined up that shot carefully. Slow is smooth. Smooth is fast. :)
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Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #103 on: June 30, 2026, 09:27:07 PM »
I have no doubt this is true.  Heck, we've always had the sneak-the-base takeovers in AH.  I just don't understand why someone would rather play against AI than against a thinking human.

The point wasn't about what you should prefer, but what 1C should be careful to optimize to maximize their earning potential.  SP pays the bills.  It's just fact.

The GB series did a pretty good job of catering to that. 

That is why they have resources to continue developing this new engine.
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Offline LCADolby

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Re: IL2 Korea pre-release
« Reply #104 on: June 30, 2026, 09:37:56 PM »
Unsurprising amount of Horseshit

Your agenda, see through. :old:
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