Author Topic: More competition..  (Read 32924 times)

Offline hazmatt

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Re: More competition..
« Reply #30 on: February 05, 2026, 07:56:29 PM »
Yes, I tried it. After much noodling to get my HOTAS set up, back and forth probably 30 times between testflight and settings. Key bindings seemed to fail to get binded if I set too many at once. Maybe 3 of 6 bindings worked, next attempt I lost one or two that I had already set. Trottle was the main problem, it would not work properly at all any of the times. And views, non existent.. Only view I found was a button on my joystick I had not set, it made me look down inside the cocpit. Track IR-non existent. So I got to fly around a little bit, looking only straight forward. On full trottle only, plane behaved a bit easy mode. I shot diwn a drone, it looked realistic, some wing parts came off, smoke, he went down and left a big bonfire on the ground. But according to the developer Track IR is not available, yet anyway. So I won't be hopping over there until they get that sorted, and the controls-issues. I am excited to test it out more, but no point without Track IR. The game looks promising, if they sort out some issues so it gets playable. Graphics are pretty nice I think, but it does not matter if it is impossible to play. Hopefully they will work on sorting these issues within reasonable time, if not I think this game will be a flop.


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Thank for sharing that. I was suspect of it when it was delayed every time it's release date got close. You would think that a company of that size would have a little more polish on it if it was a turd. Think I'm gonna pass on it for now. I'm having more fun now that I've learned a bit about slinging and dodging the early model missiles.

Offline SAJ73

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Re: More competition..
« Reply #31 on: February 05, 2026, 11:03:17 PM »
I fiddled some more with the settings and got the trottle working, so I could finally fly the plane using my HOTAS. Still no Track IR and still only straight forward views, as I have not figured out the views yet. But the graphics are quite good, and the plane does not behave terribly bad. I managed to shoot a few planes down, bomber drones firing back. And they were quite a challenge, especially when I lost sight of them behind me because they were manouvering. As I could only look straight forward as mentioned..

Also I found some zeppeliners I could shoot at. And that was really satisfying to watch the cool graphics of that. It looked really realistic the way they exploded and the way the remaining smoking tarp twirled all the way to the ground.

The terrain or maps I have seen also looks absolutely great, really detailed with villages, farms, roads actually connecting to towns and places. The ships looks great, water, clouds, trees. Everything looks great. Not quite DCS level, but better than IL2 I think. Aces High becomes like Roblox in comparison I'm afraid..

If they get the Track IR in place, and I get my controls mapped and calibrated exactly to my liking I might opt out of the AH sub eventually. If I find this game just as fun or more fun, for sure!

AH is not what it once was, more and more people run from aircombat and engage in fights on 200 channel instead..

Well anyways, I have not used this forum for many years and I will not be a regular in the future either. I just wanted to share my thoughts on this new game one last time.

Cheers.


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TheStig

Offline Animl-AW

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Re: More competition..
« Reply #32 on: February 05, 2026, 11:52:51 PM »
I get a mild kick out of the ignorance of chewing off one's own feet, then complaining about numbers here.

Might as well do whacko politics too


« Last Edit: February 05, 2026, 11:55:40 PM by Animl-AW »
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Offline Eagler

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Re: More competition..
« Reply #33 on: February 06, 2026, 07:19:25 AM »
I don't get it ...

How can the game be missing such basic stuff if it's just a spin off of an existing game that already has it...

Thanks for your input thestig

Take a chill pill Animl-AW...

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Offline hazmatt

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Re: More competition..
« Reply #34 on: February 06, 2026, 02:09:41 PM »
If they get the Track IR in place, and I get my controls mapped and calibrated exactly to my liking

Thanks for the updates. It's great to have someone who has played both games giving us their opinions.

This is interesting as I've read a bunch of reviews on I think it was steam where people struggled to setup their controllers etc in AH3. I'm curious as to how it matches up against War Thunder Sim battles because from what I've seen it looks almost exactly the same.

As you've said I've found the AI gunners to be murderous at close range on the bombers. You really have to stay out of their line of fire or cross through it quickly.

Can you give a little more detail on how the player vs player stuff works? It seems there would be a bunch of Yak3s as they seem to be the most advanced aircraft in the planeset.


Offline SAJ73

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Re: More competition..
« Reply #35 on: February 06, 2026, 06:50:36 PM »
Thanks for the updates. It's great to have someone who has played both games giving us their opinions.

This is interesting as I've read a bunch of reviews on I think it was steam where people struggled to setup their controllers etc in AH3. I'm curious as to how it matches up against War Thunder Sim battles because from what I've seen it looks almost exactly the same.

As you've said I've found the AI gunners to be murderous at close range on the bombers. You really have to stay out of their line of fire or cross through it quickly.

Can you give a little more detail on how the player vs player stuff works? It seems there would be a bunch of Yak3s as they seem to be the most advanced aircraft in the planeset.
I have not tried the player vs player option, as it would not be possible for me to give a fair review on that anyway. Because I have not been able to figure out how to operate my views,

I would virtually be flying blind with no idea what is happening around me. And that review is bound to be a very bad one I am guessing, so I am staying out of player vs player till I got things set up and properly working.

In best case scenario that would be that the developer gets TrackIR operational. Because that is what I am used to flying with, operating views from the joystick would feel very awkward for me to fly with now.. Not really an option if I am gonna stay in that game.

Or that I invest in a good VR set, once they got VR up and running. But I got other priorities than VR and gaming also, so I think I will rule out VR for now.


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TheStig

Offline Eagler

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Re: More competition..
« Reply #36 on: February 07, 2026, 06:19:16 AM »
Vr needs joystick views to work well..

That is where AH shines over all other flight sims..

Other sims force a hack to give some sort of decent 6 view..

Who was smoking crack to release a flight sim without joystick views enabled.. :headscratch:

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Offline RichardDarkwood

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Re: More competition..
« Reply #37 on: February 07, 2026, 07:29:48 AM »
Vr needs joystick views to work well..

That is where AH shines over all other flight sims..

Other sims force a hack to give some sort of decent 6 view..

Who was smoking crack to release a flight sim without joystick views enabled.. :headscratch:

Eagler

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Offline Eagler

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Re: More competition..
« Reply #38 on: February 07, 2026, 07:45:48 AM »
This is called EASY mode. Put down the crutch

With this old neck I will take that crutch....

Not to mention the ones not using vr have excellent 6 views in comparison by stick views or trackir or both..

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Offline AKIron

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Re: More competition..
« Reply #39 on: February 07, 2026, 07:53:07 AM »
I think you can define and use snap views in DCS in VR.
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Offline hazmatt

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Re: More competition..
« Reply #40 on: February 07, 2026, 08:02:41 AM »
I have a little "hack" I use. If I want to look over my right shoulder, I will look over my left shoulder first and recenter my VR. Then from that point with my VR centered looking left, I will look back to the right, which will make the view rotate more then if it was centered forward. It's not elegant but it helps.

Offline CptTrips

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Re: More competition..
« Reply #41 on: February 07, 2026, 08:06:38 AM »
I think you can define and use snap views in DCS in VR.

I don't use VR anymore but there is something called NeckSafer


I wouldn't call other implementations "hacks" Eagler.
In AH VR you can use snap view to turn your head 180deg like Linda Blair and still look around in VR combined. 

I loved that feature, but let not start throwing around words like "hacks" unless the criteria applies equally.
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Offline Eagler

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Re: More competition..
« Reply #42 on: February 07, 2026, 08:44:16 AM »
Necksaver is why the others should just be setup like AH is...

It only came into being as vr users whined about the disadvantage they were at compared to trackir and jstick view users..

Did anyone confirm if the zoom feature can be enabled in this new sim...how do you identify planes without it..

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Offline Spikes

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Re: More competition..
« Reply #43 on: February 07, 2026, 08:50:26 AM »
This is called EASY mode. Put down the crutch
It's a game bro. If it's not enjoyable, it ain't worth it.

I wouldn't call other implementations "hacks" Eagler.

I loved that feature, but let not start throwing around words like "hacks" unless the criteria applies equally.
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« Last Edit: February 07, 2026, 08:53:12 AM by Spikes »
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Offline CptTrips

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Re: More competition..
« Reply #44 on: February 07, 2026, 09:00:13 AM »
Necksaver is why the others should just be setup like AH is...

Maybe.  You do admit it's very realistic.  Even in my bendy 20's I couldn't turn my neck 180deg.  Well, not twice.

I think from DCS mindset they didn't do it that way because they considered it breaking the realism.  Right or wrong, DCS main goal is to create museum grade digital replica's.  Sometimes they achieve that goal, sometimes they fail.  Like all humans.  That's why certain planes don't have an auto pilot. Their philosophy is if there was no copilot and no historical device then that plane shouldn't have  otto.  I don't always agree with that choice but I understand the logic.

So to use your term, I think DCS didn't do it that way because they would have considered that a "hack".  I think it could have been a special option like they have for rudder assist.  You could turn it on if it didn't offend you.

Because TrackIR allows you Linda Blair by scaling your inputs so they can't prevent it anyway.


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