Author Topic: dot commands  (Read 360 times)

Offline Texman11

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dot commands
« on: March 08, 2001, 05:38:00 PM »
Can someone tell me the dot commands to get the clouds, weather, change time etc?

Thanks

Texman11

Offline pokie

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dot commands
« Reply #1 on: March 08, 2001, 07:44:00 PM »
Texman11 here are some Dot commands I have.  Got more but I don't have them organized in to one spot.

Wind in Aces High is set in 15 layers of 2000 feet each.  The wind command accepts three parameters (alt, heading,
 speed) and an optional fourth parameter for rise.  Ranges for each parameter are as follows:

      Alt:  0 - 30,000
      Heading:  0 - 359
      Speed:  0 - 127
      Rise:  0 - 127
 Wind layers are set from the ground layer up.  The best way to demonstrate is with an example:

      ".wind 0 180 5" would set all layers with a north wind at 5 mph.
      ".wind 10000 090 40" sets all layers above 10,000 feet with a west wind at 40 mph.
      ".wind 20000 270 40" sets all layers above 20,000 feet with a east wind at 40 mph.

 After issuing these commands, the arena would have a 5 mph north wind from 0-10,000 feet, a 40 mph west wind from
 10,000-20,000 feet and a 40 mph east wind from 20,000-30,000 feet.  Using ".wind 0 0 0" will eliminate wind in the arena.

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Time is

.time hh mm x

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Dot command: NOTE! NAMES ARE CAPITAL SENSIVE meaning Gameid is not the same as gameid.
 
.mute gameid    This prevents gameid from typing messages for the mutetime setting lenght.
.unmute gameid    Enables player to type again.
.eject gameid   Kicks player from game

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Pokie

Offline Texman11

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dot commands
« Reply #2 on: March 08, 2001, 08:11:00 PM »
Thanks, but how do I get more clouds?

Texman11

Offline pokie

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dot commands
« Reply #3 on: March 08, 2001, 10:01:00 PM »
Think the only way is to do it in the editor.

Pokie