Yes, I think there are a multitude of ways to implement the idea in one fashion or another. The real focus here is imagine how much more depth the sim would have. That's my focus. I would like to get rid of the "kamikaze" stlye of fighting that many people have. They just keep getting back into their favourite uber and off they go again head-on into the furball.
That may be fun, but it is in no way realistic. It not only lessens the realism for the pilot, but also for those who are conscientious pilots who want to have a *reason* for protecting their equipment. Do you really think that a pilot who has the golden opprtunity to fly the rare Ta-152 is going to go full bore into a furball if he knows that there are only a few of the Ta-152's at a particular airstrip? No way, he's gonna be very careful the enemy he selects to fight, then he is going to do his darnest to watch his fuel, and make a soft landing, then refuel, resupply, and off he goes again. Think about it, it gives you a reason to do the "secondary" things like landing and resupplying. I know some of you attempt to land and keep a good score, but with rations, you would *feel* the need to make it back to base and land safely.
And of course, if you don't do those things properly you could still fly a Ta152, but just from another base farther from the main area of action, as long as that base wasn't being attacked or dwindled.
fscott
"Ta152?! Huh? WHERE!"