Sorry J_A_B I'd always considered AW to be little more than a Quake type game, so I never really comment on it when I'm discussing online combat flight sims.
Verm, we'll hafta disgree about the RPS. I think it seriously benefited those who wished to truly become better pilots by forcing them out of their comfort zone and into possibly unfamiliar planes. Ones that they had to work at flying a little bit. This also helped to weed out the chaff. I have little concern or sympathy for those who only wished to zoom around in their uber-plane. (I DO think that they could have done some things a bit difefrently to make the RPS work better & be more appealing to everyone.)
After being there since it went live, I left WB shortly before any Axis vs. Allies thing came about. (In fact, this is the first I've heard of it as I didn't really keep up on happenings.) That woulda been a definate breaker for me tho, if I'd still been around. I like the type vs. type aspect of the MA.
Hooligan, I'm not sure what you mean by "early & late war areas"? All in one arena? Like some sorta boundry that can't be crossed?
I hafta amend my earlier statement that seperate arenas WON'T work just a bit. There were, for a time, seperate early/late arenas in WB. The early arena would be almost vaiable for about 2 hours a nite, with maybe 30 - 40 pilots. Sorta like CT is here. Other than that, it was deserted.
IMO, part of the problem with seperate arenas is that the powers-that-be usually decide that anyone who wants to fly early war planes must also be a masochist and wants to fly without icons or other crutches that we hafta use to overcome the limitations of a computer system. Not so, in most cases. Most of us just wanna fly planes that are relatively competative with each other, without having the uberplanes constantly interrupting the fun.
D