Author Topic: Does anybody here know how to play this game?  (Read 1037 times)

Offline Creamo

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Does anybody here know how to play this game?
« Reply #15 on: January 20, 2002, 02:30:32 AM »
Late night IS were it's at. Not too into the 375 player mayhem myself either, but don't mind it much.

I find it hard to believe the best terrains and gameplay features are in the CT and noone plays there.

Someone needs to declare "CT Week" for any of the old players where you MUST fly there. That would do it. The numbers would come, people would stay, the new guys would have their MA.

Or HiTech releases 2 new planes or game features ONLY AVAILABLE inthe CT Arena for a month. That would bring in alot too.

Anyways, Hang, you sound like a little squeak, but since the Packers play tomarrow, I'm just to fired up to be negative on anyone.

 Plus, I understand how AH has changed.

Offline pimpjoe

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« Reply #16 on: January 20, 2002, 02:42:42 AM »
i feel the same way that hang does. i can remember when i couldnt imagine life without AH...but now...i could see a very happy life without it. just gettin a little burned out. log into the MA and see the same things day in and day out. its one big giant nasty furball every where ya go.

thats why i do like the Fat Drunk BasTARDS do and log in late at night. shoot them panzy's down a few times and go to bed with satisfaction!:D

Offline Manxer

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« Reply #17 on: January 20, 2002, 03:35:41 AM »
Personally I'd like to see more missions that don't involve mass attacks on a base. There are just too many people now to keep track of everyone. I've often thought of putting a mission up for 10 or so players for a regular fighter sweep or base defence mission but doubt that there would be interest in those types of missions. People seem keen on the "land grab" concept, where a mission is only a success if a base swaps hands.

Hangtime, maybe posting missions like this would rebuild some of your faith in the game. Being a vet in the game would allow you to get something like this to succeed, where being a newbie like myself wouldn't. I hate being sacrificed to the ack gods, and I'm sure there are several out there like me that feel the same way.

Offline Buzzbait

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« Reply #18 on: January 20, 2002, 03:43:06 AM »
S! Hangtime

I think you should analyse what exactly it is you are looking for, and what the problems are that you wish to eliminate in the MA before dismissing the CT as 'just the CT'.

If you do that, then you may realize that we in the CT, in our stumbling slow footed way, are trying to do exactly what you are asking for.

Now we finally have a map designed for the CT, of course we are having connect problems.  Not our doing, but obvlously keeping people away.

And there are a few problems with the map, not enough to affect play seriously but the bugs are getting ironed out.

But if you step back, get some perspective and really think about it, you would realize, your concerns are our concerns and we are working for people like you.

An alternative doesn't happen overnight.  It take a lot of hard work and planning, with people committing their free time to work with HTC and canvass the players for their opinions.  That is what the terrain makers, scenario designers and setup Cm's have to do.

But if all their work is ignored, and nobody flys in the CT Arena, then it is going to fail, no matter what.

The only people who are going to make the CT and a new style of combat flying in AH a success are the players themselves.

Do you want things to change?  Then get involved.  Or show your support by flying there.  Dismissing it without really thinking about  what you are saying isn't very constructive.
« Last Edit: January 20, 2002, 03:46:57 AM by Buzzbait »

Offline Furious

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« Reply #19 on: January 20, 2002, 03:55:40 AM »
Hang,

I empathize with you.  I am burned out.  I log in and just stare at the map while in the tower.  Takes 10-15 min to get up the gumption to fly.  

I think there is a flaw in the strat and its impact on the whole experience.  I can't put my finger on it, but its constantly gnawing at me.  I guess I would like something a little more structured.  Maybe something along the lines of specific aircraft or bases or squads having some sort of predefined mission.  Or a command staff directing the war.   Wouldn't work in the MA, everyone would squeak.  But the CT has the same problems.  Guess I would like to be apart of something, not just a solo pilot jerking off.


bummer.....


F.

Offline Wotan

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« Reply #20 on: January 20, 2002, 05:01:59 AM »
same here furious I find myself staring the map. I quit the "mission planner" a while back.

I dunno what it is...... too many people on small maps?  Is it the level of new folks that have tripled the main numbers drowning out the voices of reason and experience?

Couple that with the laggy nature of the main helps feed my burnout.

My connect to the ct makes it unplayable for me to many warps.

Offline Wilbus

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« Reply #21 on: January 20, 2002, 05:18:28 AM »
Same Furios, Wotan, log in the MA, see 300 players online on a SMALL MAP, and there is really noting to do then to furrball, I almost only fly fighters, not helping much in field captures unless there is a mission going on, but I hate the lag in there now, the constant warping and HUGE furrballs over one single field where it's got to do more with luck then skill, not to mention that if you happen to find a nice 1 vs 1 fight, there will almost allways be 3 or 4 of the enemies friends who join in after 1 minute.

Gotto get more people in the CT.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline beet1e

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« Reply #22 on: January 20, 2002, 05:45:28 AM »
Hangtime, I know how you feel and thanks for replying in my earlier post.

I agree with Funked to a degree, about this scenario being prevalent in the MA. But it doesn't have to be like that. In Warbirds, I only ever flew in the MA, and yet with a couple of squads that I was in we managed to achieve worthwhile missions.  I never cared for Scenarios. I only ever flew a couple in four years and found them exceedingly boring and tedious (eg. flying around in a B25 for 1¾ hours just to drop 2 eggs on a refinery ). I like the frenzy that can be engendered by MA gameplay, but not the constant suicidal arcade crap that I'm seeing in the MA now. Every time I see a con, I know that I'm going to have to avoid the HO, because that's what 80% of cons try.

I don't think it's just the arena. I think it's more to do with the large influx of new players, many of whom don't give a toss whether they live or die. Up to a point I empathise with them, because all these sims are very different from oneanother, and what works in one may not work in another. The only way to find out is to experiment.

One possible solution would be for HTC to enhance the offline gameplay. That was done in Warbirds a year or two ago. Instead of having drones that just float around waiting to be killed, the drones became aggressive and engaged in combat! This would provide the opportunity for newbies to practise effectively, instead of having to experiment online in the MA.

We're going to have to wait for the newbies to settle in. Persistent HOers will get bored and leave.

I hope this has provided you with a crumb of comfort.
« Last Edit: January 20, 2002, 05:47:59 AM by beet1e »

Offline K West

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« Reply #23 on: January 20, 2002, 07:31:00 AM »
It's the new "culture" in AH. :rolleyes:


 As for the idea of using the training board topics to help teach them? WOn't help. 85-90% of the players do not read these boards so that's not going to work as you're not reaching the audience you need to. All I can recommend is to set the example. Show folks the tools and what they can do with them. Unfortunately after all that is said and done only some of them will follow it and use what they've been shown.  Most won't no matter what you do as it's not what they want in AH. The difference between what they want to do and folks like you do is as different as that by folks n the MA v CT discussion/arguments.

 Westy

Offline Rude

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« Reply #24 on: January 20, 2002, 08:07:12 AM »
Hang:)

It will get better soon...I know stuff.

In the meantime, give me a shout when you're online and the squad will join whatever it is ya want to do. Fly with us for a bit when it's busy....it will make a diff me thinks:)

It's a cycle and you know that...happens throughout our travels and over the years.

Cyas Up!:)


Offline Hajo

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« Reply #25 on: January 20, 2002, 08:20:39 AM »
Hangtime:  I guess it also depends who is on.  We've recently had an influx of new people as we've all noticed.  The Vets will join and don't need much instruction.  Newer peeps won't join because they just don't know how.  And those that are new might join but don't know what to do.


Given time.......hopefully, and I do mean hopefully this will change :p
- The Flying Circus -

Offline BD

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« Reply #26 on: January 20, 2002, 09:42:48 AM »
Hang,

I took about nine months away from the game.  Got tired of it.  Burned out.  In the meantime, I checked in on the board once in a while, watched as new features were added.  Finally, the time came when I said to myself "hm, might be fun to try again."  Now I just find the enjoyment doing what I like to do.  I might be a GV dweeb for a week.  Lately, Ive been really working the 51-B.  Or, I might not fly for ten days.

I've decided that not only does the game go in cycles, but individual players do too.  There is the thrill of learning and your first kill.  Then, as the game gets mastered, the enjoyment of refining your skill.  Some go for points, or streaks, or leadership, but eventually the feeling creeps in that you've done and seen it all.

Take a break.  For a week, or a month, or longer.  When you come back, the game will have changed and you might have a new perspective.  It worked for me.

Offline lazs2

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« Reply #27 on: January 20, 2002, 10:14:06 AM »
well hang... you could quit or u could simply try flying fighters for a change.   If you fly fighters you will find lots of 1v1  2v2 5v5 etc..  and... you will be forced to fight.    Or.... you could just join the 13th.

oh... and how ya gonna have "organzied" missions and 1v1 anyway?   They are mutually exclusive... one is boring gangbanging and the other is merely boring dueling arena no SA crap.   How ya gonna fly the way you do and not get bored or frustrated?   You make your own bed.   I been doing this for a lot of years and every furball is different and fun.   Every mission is the same.    The less missions in the MA the better.
lazs
« Last Edit: January 20, 2002, 10:19:01 AM by lazs2 »

Offline jpeg

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« Reply #28 on: January 20, 2002, 10:21:58 AM »
You're exaggerating too much. Or maybe it's just the time you're on.

I find missions on fri - sun evenings (EST -5:00 GMT) to be well orgranized and very successful.

Just last night I saw two successful missions in 45mins. One against a large fields also (a12 i think on baltic map)

As a side note one of reasons why you dont see bomber raids or bombers in missions is because of this nonsense resupply feature (sorry htc..nice concept but too powerful). I've pretty much given up bombing.

Offline 1776

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« Reply #29 on: January 20, 2002, 10:33:47 AM »
Hang, just came off a mission in the MA to capture 61.  Fairz ran the mission.  I was charged with jabo FH in a F4U1C.  Simple and straight forward, no way pts, just fly and have fun.  We took the base.  This is the first mission I have flown since comming back.  It is a joy to fly these missions and I had a great time!

Look  forward to flying with ya on one of your missions!

OZkansas