1st one thing about AH and IL2 gunnery modeling.
I just played the IL2 demo and was completey astonished of how much 20mm hits a YAK1 can take while on the other hand those Yak1 blew my G2 with a short burst.
Is that just a demo thing? i think no fighter would keep flying after about 15-20 20 mm hits from 80 meters.
Otherwise i found the gunnery distances etc. in IL2 way more realistic. No 500 yrds 70 degree 0.5 cal snapshort killer shots.
Now back to AH. I think AH doesnt model hit bubbles, its long over that i saw a game using that. U can test that offline with the drones, u can see that only if a part of the plane is it, there is a hitflash.
The problem i see with AH is, that iit doesnt use different models for full metal rounds and HE rounds.
A full metal rounds dmg is based mainly on kinetic energy. So weapons like the Hispano or 0.5 cal are quit strong in this way. They have high muzzle velocity and so high kinetic energy.
In AH when such a round hits, there is no question "does it hit a vital part?", it dmg value is simply substracted from the "armor" value of the location hit.
So u can use 10 0.5 cals to saw of the wing of a fighter, cause the added dmg value just overwhelms the "armor" factor of the wing. While in RL (especially when used in a snapshoot) those 10 hits would simply put 10 holes in the wing, without damaging the wing spar.
Btw this is the same reason, why an Osti will always get the kill it is together with a PZR attacking another PZR. The many many 37mm pings will just produce a greater dmg value than the few "strong" 75mm AP hits.
In the cannons on the other hand, the HE effects seem to be underrated, thats the reason why hispanos and the type 99 do consideralbe more dmg that the german MG151/20.
In RL the hispano is a killer if it hits hard parts of the tgt. But it would simply pass through soft parts (skins, control surfaces etc.)
while the high HE load of the MG151/20 will just (up to its maximum range) blow of those soft parts.
The MG131 also features a HE load (just a small but even thats more than the 0.5 cals have), and so the GE 13mm is much more effective against soft tgts than the 0.5cal.
In AH the kinetic dmg seems to be the decisive factor, and therefor the 0.5 cal and the hispanos are the incrideble killers they are now in AH.