Sundog, id suggest using forest tiles on the hills. Ive noticed that every hill without trees is extremely bouncy when you drive through..but when in a forest tile, its smooth riding.
Would also be great to add roads (3 lanes please) passing near the spawn points and heading to the nearest bases.
Beaches are almost impossible to storm with lvts. Get a fleet near 18/17 fields and try to go ashore in one. The "beach" is still water for the lvts (leave wake behind) for a good 2000ft.. then when the LVT's hit "dirt" they get stuck. I tried to approach in 4 different spots and they all have that problem =P
All in all its a beautiful map