Author Topic: Squad channel for AHV?  (Read 270 times)

Offline Raubvogel

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Squad channel for AHV?
« on: March 14, 2002, 10:14:13 AM »
Is there anyway to link the squad channel into voice? And if there isn't, can we get one? :)

Offline tofri at work

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Squad channel for AHV?
« Reply #1 on: March 15, 2002, 04:54:51 AM »
Very good idea!!!!!

Room channel is disturbing enough for missions;)

Offline Wotan

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Squad channel for AHV?
« Reply #2 on: March 15, 2002, 05:02:13 AM »
just use channel 5

enter say 190 in channel 5  then tell all your squaddies to join that channel

you gotta set up your mic keys in the keymapper / joystick

you'll have 2

1 fer radio channel this is channel 5

then the other is for range channel this is the annoying one where theres always somebody saying

"ok im otr"

"ok rollin"

"ok wheels up"

"ok raising gear"

"ok grabbin"

and spells out his whole sortie..........

I agree it would be easier just to have in linked to squad channel but it works...........

Offline lazs2

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Squad channel for AHV?
« Reply #3 on: March 16, 2002, 09:39:18 AM »
ya know what works even better?    After turning AH voice all the way down (off would be better)..... Get on and type "RW?" on the squad channel and a squaddie will type "66.122.17.44 or.. My Ip or.. No, set it up please."   go to desktop and take appropriate action and then you will have private and clear coms for the night without listening to a bunch of people you don't want to.   I have no idea if they can hear me.   Would prefer they couldn't but don't really care so long as I can't hear them.
lazs

Offline Exile

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Squad channel for AHV?
« Reply #4 on: March 16, 2002, 10:46:14 AM »
You can tune radio 5 to your squad channel 4.

.radio 5 4

or

use the drop down next to radio 5 and select 4 Squad

Offline popeye

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Squad channel for AHV?
« Reply #5 on: March 16, 2002, 11:34:52 AM »
It would be useful to have the "channel" list show the squad members who are tuned to "squad" on channel 5.
KONG

Where is Major Kong?!?

Offline Raubvogel

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Squad channel for AHV?
« Reply #6 on: March 16, 2002, 03:25:11 PM »
Quote
Originally posted by Exile
You can tune radio 5 to your squad channel 4.

.radio 5 4

or

use the drop down next to radio 5 and select 4 Squad
\

You couldn't do that when I posted the original post ;)

Thanks HTC for the fast response!

Is there a way to squelch the range channel?

Offline Reschke

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Squad channel for AHV?
« Reply #7 on: March 18, 2002, 05:58:00 PM »
How about a way to add all the squelched people you have in the dot commands to a voice squelch list? Like when you type in the dot command they are no longer heard by you. Or if you want to squelch the range channel or anything else for that matter.
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Offline Bullethead

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Squad channel for AHV?
« Reply #8 on: March 18, 2002, 10:24:56 PM »
How about adding a Channel 3 for vox as well?  It would work like text ch 3:  talks to people in your room on the ground or flying from your base in the air.  Might do away with a lot of the spam on the range channel.

Offline CavemanJ

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Squad channel for AHV?
« Reply #9 on: March 18, 2002, 11:09:35 PM »
Quote
Originally posted by Bullethead
How about adding a Channel 3 for vox as well?  It would work like text ch 3:  talks to people in your room on the ground or flying from your base in the air.  Might do away with a lot of the spam on the range channel.


That's basically what the range channel is now.  Not sure what the exact range is.  But people don't appear in your range list until they come into icon range.  Then they can go outside icon range a little bit and still hear you, but I'm not sure how far they can go and still hear you.

When you're in the tower range talks to the people in the tower with you.

Offline Bullethead

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Squad channel for AHV?
« Reply #10 on: March 19, 2002, 08:09:14 PM »
Quote
Originally posted by CavemanJ


That's basically what the range channel is now.  Not sure what the exact range is.  But people don't appear in your range list until they come into icon range.  Then they can go outside icon range a little bit and still hear you, but I'm not sure how far they can go and still hear you.

When you're in the tower range talks to the people in the tower with you.


In the air, the range channel is more analogous to text ch 2 than text ch 3.  It hits everybody in con range whether they want to hear it or not.  As such, it's just as subject to spamming as text ch 2.

The advantage of text ch 3 is that if you don't want to listen to it, you don't tune to that channel.  This disadvantage of text ch 3 is that you might want to tell somebody near you something of grave significance for your immediate area of operations, but he won't hear if he doesn't have a radio on ch 3.  Thus, to talk to him, you have to use ch 2 and spam guys on the other side of the arena with stuff they don't care about.  A vox ch 3 would have the same pros and cons.

The advantage of the range channel is that you can make people nearby hear you even if they're not tuned to your channel.  That way, you know your locally-important-but-otherwise-trivial message will get only to those to whom it matters.  The disadvantage of the range channel is that your message goes to EVERYBODY in con range whether they need the message or not, and in so doing it can step on their own transmissions in the same way that text ch 2 spam from across the arena crowds out local stuff.  This is especially annoying when the range channel spam is in a language you don't speak.

Given these choices, I prefer the vox ch 3 option to the range channel.  If a group of non-squad players is really cooperating, they will be using text ch 3 or some other common text channel.  Those not on these channels aren't part of the group effort, so trying to talk to them is usually a waste of time anyway, even on text ch 2.  Thus, the range channel's advantage is largely theoretical, leaving only its disadvantage to have a real effect.  Group efforts between non-squaddies usually use some private channel for vox, just like they do with text.