I tested a P-51D at Sea Level in MIL Power, offline with 10 x ammo multiplier. I reached 355 mph level speed without the guns firing. I then commenced firing the guns and continued to do so until the speed stopped decreasing. The minimum speed was 285 mph.
I then calculated the average recoil force required to reduce the speed by this much, assuming the airplane had 1590 hp (V-1650-7 engine) with 80% prop efficiency.
The average recoil force required to reduce speed from 355 mph to 285 mph is 807 lb. I can discuss these calcs if you wish but I fear it will bore most of the audience.

Looking at the 6 guns in this plane, firing a 48.5 gram projectile at 870 m/s and 750 rounds/minute,
I get an expected average recoil force of 711 lb. This is less than what we are getting in the game! However the 711 lb calculation includes only projectile momentum and not the momentum of the gases being ejected down the barrel. It seems quite reasonable that the extra 807-711 = 96 lb of recoil force in the game is due to these gases.
Summary: We have recoil (at least on the Mustang) and it appears to be VERY accurately modeled.[This message has been edited by funked (edited 04-19-2000).]