I'd like this as well, tho' it would require HTC to model what happens to bombs after impact.
In relation to this you must also remember that bombs must now travel 1000 feet before arming. This was put in place to stop car-bombers, for which I was heartily grateful, but it strikes me as a bit excessive: 100-200' seems more appropriate.
I used to regularly take out VHs with high speed, low-level runs in tiffies. After the arming delay was added I couldn't do this anymore as most of the runs resulted in hits with unarmed bombs.