Author Topic: Time for the "area" arena so we can use all these neato early war rides?  (Read 866 times)

Offline lazs2

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Because I'm lazy I copied this from my other post..  I really thing it is becoming apparent that we have outgrown the "perk" system and that the time is near to come up with a viable way to fly the early war rides besides scenarios and the CT.

well... a few have said that i complain without offering sugestions to fix the problem. I see a lot of complaining about the RPS and the lack of a viable place for early war planes and the fact that late war perk planes are so expensive but... I see very few solutions except my "area" arena.

Sure... if there aren't enough good planes in each area people will be flying the one or two good ones but... I don't see having any problem modling at least 4-5 very comparible early war planes that would all have strengths and weaknesses against each other. More in the mid war area and about the same in the late war area. Really rude... wouldn't you love to fight against planes with equal abilities? No more calling you a sissy runstang pilot?

I don't want the CT to be the only place we can fly early war planes because it is allied vs axis and it is deserted most times and... no one in my squad even considers it. And... they are mean to me in there.

So let's hear some solutions... Or... I would love to hear why people wouldn't like an "area" arena with three seperate areas in the same arena. One big community where anyone could fly any plane they liked anytime simply by clicking on the appropriate field. Early war planes available in all areas, mid war in mid and late areas and late in late war only areas.

Wotan......Again... axis vs allied exagerates the "best plane" concept. giving you no choice but to be B&Zed to death or to switch sides.    MA style "anything goes"let's the strengths and weaknesses of all the planes work for us. The fast plane can't B&Z your slower plane with immunity as much becaus an identical plane to his may run him down for doing it. An area arena would have at least twice as many viable planes in each "area" as an allied vs axis would have in it's simular "time period". Plus, you could simply click your way to another "era" and set of viable planes.

I would start by simply having an early war "area" in the current arena.

If someone has a better idea I would be glad to hear it.
lazs

Offline SKurj

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #1 on: April 19, 2002, 09:53:23 AM »
naaa

With 1.10 what is HTC gonna do? up the MA Max # of clients to 700?  its time for a second arena...
Mebbe one full planeset, and one 1939-1943

SKurj

Offline hblair

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #2 on: April 19, 2002, 09:53:25 AM »
Yes!

Offline SOB

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #3 on: April 19, 2002, 10:00:20 AM »
I like the way it keeps the community in one arena, and I can see how an early war only planeset could be a lot of fun.  However, I don't have any problems with the arena the way it is now either, and I like the variety of different planes I can run into.

What's the limit to how many can be in one arena anyway.  Is there a limit small enough that it would affect us in the near future?


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Offline hblair

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #4 on: April 19, 2002, 10:01:16 AM »
Area! Area! Area!



Area! Area! Area!

Offline Zippatuh

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #5 on: April 19, 2002, 10:09:42 AM »
So… What you’re saying is that upping a flight of B17’s, especially when HTC implements the AI formations, a few flights of mustangs and all the fuel they can carry, and heading off to the “early war area” to flatten the crap out of it will still be ok?

Offline Kieran

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #6 on: April 19, 2002, 10:09:50 AM »
Oh, Hblair, I sense an ulterior motive here... ;)

Offline lazs2

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #7 on: April 19, 2002, 10:14:43 AM »
You OK hblair?  

Don't know if seperate arenas would make for anything like variety.   Seems people go where the numbers are (we have several "seperate arenas now that are deserted no matter how bad the MA is porked) but.....

If we did have seperate arenas we should at least be able to toggle the "maps" and click out way onto any field in either arena...   How does that sound?

Not a puter guy but wouldn't the less full "areas" have better ah, lag or whatever due to having less planes at that spot?   Wouldn't that take the load off the other areas to some extent?
lazs

Offline Toad

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #8 on: April 19, 2002, 10:30:33 AM »
Like most of us, I've read this concept of Laz's a few times.

I see no harm at all in experimenting with it.

There's no denying that as the war progressed fighters were developed with different characteristics to suit percieved needs. Mixing them all together in on big arena is fun. I've had.. and continue to have... a blast in the MA. But it could also be just as fun to match them more closely with their contemporaries.

Anyway... I see no reason why the continually deserted Dueling Arena couldn't be switched to a "Laz's Idea" arena for a few months to evalutate his concept. As long as that placed no load on HTC resources, meaning 'Player designed, player implemented", like the CT. So, you have some studying to do Laz.  ;)

We've got a few arenas to spare. The SEA gets heavy use... a few times a week.

The TA gets light use all the time. Well, REAL light.

The CT seems to be somewhat active on weekends and lighter than the TA most weeknights.

The DA? Just about always empty.

What could it hurt?

Plus, Laz... as you so often point out about the CT, it would get some... well, at least one.. of the "perpetual suggesters" out of HTC's hair.

;)
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Offline lazs2

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #9 on: April 19, 2002, 11:03:50 AM »
zipp... that wouldn't be possible.   Nuttz has claimed that it would be simple to make that impossible.   800 mph winds at the border for instance.

Toad... No... I want it in the MA.   You would still be able to fight every plane against every plane.   All you would have to do to fly a p51 against a F4f or spit one is to simply click on a late war "area" field and then choose the f4f or spit one or.... any of the planes we have now.

My point is that if people like the "challenge" of flying inferior planes against superior ones.... then they will simply do so.   If however, as I believe.... they want parity and a viable place to fly early war planes... then they will have it in the early war "area".   Unmolested by opportunists in late war rides.  

As it is... the MA needs to do something to make early and mid war planes viable...  The perk system has shot it's wad... It was a good temporarry fix when the planeset was limited but it's painted itself into a corner.   It can't work to make early war planes viable in the MA any way that I can see.

So.... we either come up with a new way of doing things in the MA or pretend that early war planes (and the lower 2/3 or so of the mid war set) don't exist!

Still.... I would welcome any other suggestion that would make all planes viable in the MA.

If nothing else... I see no harm in adding an "early war area" to the current MA.
lazs

Offline Morsa

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #10 on: April 19, 2002, 11:21:03 AM »
In absence of a "classic" RPS, the Lazs2's concept gets my vote.

Offline Rude

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #11 on: April 19, 2002, 11:22:18 AM »
Lazs....what would prevent a squad of 51's hunting early war rides in this new early war arena? Just curious.

I still contend that the rps in warbirds yielded negativity due  primarily to a $2.00/hr cost. At .50/day, I believe it would be a non-issue with the overwhelming majority and those who hated it would adjust over time.

I love the Mustang....have flown it in three sims for some 12+ years....I would be more than willing to give it up and fly early war rides. Why? Because everyone else would be flying the same period aircraft. I would currently fly early war rides if P-51's, La7's, etc. were not in the same arena with me.

I believe the reality regarding this issue and it's solution are going to be found with a perk system/RPS hybrid. Of course, with the new maps otw, that could certainly change the dynamic as well.

What a crazy place we call Aces High...I like it:)

Offline popeye

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #12 on: April 19, 2002, 11:39:16 AM »
An Early War Area is worth a try.

Can we also change the Range voice channel to an Area channel?
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Offline Furious

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #13 on: April 19, 2002, 11:49:18 AM »
What criteria would be used to decide included aircraft?


It seems you will have the same relative problems; just the speed will be lower.



F.

Offline lazs2

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Time for the "area" arena so we can use all these neato early war rides?
« Reply #14 on: April 19, 2002, 11:54:59 AM »
rude... nuttz has stated that it would be possible to seperate the areas.   an 800 mph wind would keep pee 51's from entering lesser areas.

I don't see what you mean by thinking I would take away your beloved pee 51.   in my arena you would be able to fly it 24/7 there would be no restriction on it other than it would only be able to take off from late war fields and fly in the late war area.  Certainly you would not like to be able to fly it against early war players who did not want you in their area?   As I stated... if an early or mid war plane wanted to take off and fly in the late war "area" then it would be able to do so.  You have no problemwith that either I presume?

I agree that voice should be limited to area except for squad channel.
lazs