Author Topic: Do you think Cornered Rat/WWII Online will cave in? Will anybody make another one?  (Read 994 times)

Offline Samm

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It didn't require you to put in a cd key . I only played it online three times and decided I wasn't going to subscribe and I haven't been back since .

Offline Mickey1992

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Quote
Originally posted by Samm
It didn't require you to put in a cd key . I only played it online three times and decided I wasn't going to subscribe and I haven't been back since .


Exactly, you have to have a CD key to subcribe and play passed the 30 day free download trial thingy.

Offline Samm

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But you don't have to buy it to find out that it is not what they have fraudulently advertised it to be .

Hehe Imagine how many CD's they wouldn't have sold if everyone had the opportunity to try it before buying it .
 
You DO NOT need to buy the cd to play the game online . I advise anyone considering buying it to dowload it and play it online first .
« Last Edit: April 29, 2002, 02:57:38 PM by Samm »

Offline deSelys

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Mighty1, I understand that some of you felt fooled by the game when it came out because it was still some kind of early beta. However, a lot of games are launched while still filled with bugs and barely playable (Falcon 4.0, Hidden & Dangerous come to mind). Why does this one raise so much aggressivity? Was it more expensive than the 2 previously mentioned box games? No.

Most us have learned the hard way that what lies on a game's official website should be carefully read between the lines, and that it is wiser to wait for the first reviews before eventually buying the game. I won't say that you're the 1st to blame if you skip this step and pay some well-earned money to get a grab on a copy the 1st day the boxes hit the shelves....I'll just say you're taking a risk.

Even before WWIIOL beta, I was amazed to read CRS forums. Some people there were already discussing tactics and gameplay....about a game that nobody had ever tried yet! Some of those people had huge expectations and seemed unable to do something else than talking about what the-best-game-of-the-universe would or should be, and impatiently wait. The hype growed by itself to much oversized proportions. All those people could only be disappointed by the release...

I won't play CRS's advocate, but they had to eventually make money, and they weren't the only ones to decide (Playnet, Strategy First,...). The release came certainly too early, and the boxes stated non-existing features, that's a fact. Again, all this happened before with much expensiver software than WWIIOL.

About CRS account policy, I can't give you an opinion. I haven't noticed any irregularity (yet?), but I haven't tried to close my account neither.

I'll be honest: although I was curious (and skeptical) to see if CRS could deliver something as good as they stated, it is well possible that, forgetting my onw wise advice, I would have rushed to the nearest store to buy a copy on the 1st day, only to break the CD into tiny bits due to frustration and disappointment on the 2nd day. The non-distribution of the game in Europe relieved me of this crucial choice.

However, whatever your experience may have been, the final point is: the game is now much enjoyable IMO.
Current ID: Romanov

It's all fun and games until someone loses an eye... then it's just a game to find the eye

'I AM DID NOTHING WRONG' - Famous last forum words by legoman

Offline Mighty1

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deSelys the problem was that you could not play the game right out of the box AND most of the things it claimed were available on the box were not in the game.

Hell! You had to download 100meg of patchs just to play it.  

This wasn't just buggy it was incomplete. They knew it was incomplete when they sold it to us and they wouldn't even admit it for a long time. All they could say when someone complained was "Buy more ram" or "It's your system not our program".

Even if you could excuse the lies there is no way you could excuse their attitude towards us. We were told many times if we didn't like the way they ran things to just go away!

Real nice!

What they were trying to say was "Give us your money and shut up! We don't care if you can play or not just as long as you send us your money."

I don't care what the game is like now I gave them a chance and they screwed me.

If WWIIO works for you great! But don't come in here and try to tell us we are wrong in how we feel about those bastards.

I hope you are not taking any of this personal. I don't know you and I have no reason to attack you I'm just trying to explain WHY WWIIO is not well liked. (by some)
I have been reborn a new man!

Notice I never said a better man.

Offline AKDejaVu

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I think you both need to stop using "we" and "us".

AKDejaVu

Offline deSelys

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Nothing personal against you either, Mighty1. Although I don't support your POV, I can understand it, and I certainly don't want to debate about WWIIOL early problems. I wasn't there then.
It just irks me when some people says that  the game is crap because feature X is missing, or because boat Y outturns plane Z.....when those particular issues have been corrected long ago.
Current ID: Romanov

It's all fun and games until someone loses an eye... then it's just a game to find the eye

'I AM DID NOTHING WRONG' - Famous last forum words by legoman

Offline Mighty1

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AKDejaVu I have every right to say "WE" or "US". I ask everyone in my head what they think before I post anything.:p
I have been reborn a new man!

Notice I never said a better man.

Offline Wutz

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ww2online is great
« Reply #38 on: April 29, 2002, 05:20:24 PM »
I love ww2online.. It is fun carpet bombing a town an acctually killing other people... and when I am tired of flying,, I can Drive a Pz, Grab a Mauser,, or drive an Opel Blitz with Real soliders too the front.. :D

Offline LtHans

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Actually, I should have titled this post, "Do you think CRS will cave before they finish version 1.0".

It isn't 1.0 despite the fact the software says version 1.55 on it.  It isn't.  It won't be untill air, land, and sea are all working properly.  Right now aviation has some wierdo stuff going on, and navy consists of river gun boats.

AH kind of goes that way, but I get the feeling that CRS just did it to make us all shut up, but stopped short of actually making the non-flying parts useful as a full time game play style.

Tanks are useless without terrain.  Like I said, it doesn't need to be complex terrain.  A few farm houses, and simple 2D treelines and solid box forests that you can't enter.  Infantry could/should be done as squads, not single soldiers.  Ships are in the game and work pretty well (better than the tanks), but a few additions wouldn't hurt like having a few lone cruisers with two destroyers as escorts roaming around in addtion to carrier fleets.

AH could be a halfway decent air/land/sea game.  I just think HiTech and Pyro don't want to try.

Offline Kirin

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First off to the AH cheerleader squad: This is the offtopic forum, check the name of the thread... it's about WW2O - noone trying to convince any of you to come over, just opinions about WW2O being posted!

I've recently renewed my WW2O account and I am having a good time there. At the moment I share my online time between AH & WW2O - both have their strenghtes and weaknesses.

WW2O greatest strength - the historical setup, combined battlefield - is AH greatest weakness - AirQuake*, as Fishu stated before! WW2O arial warfare is far from complete but it's a good start and I still have faith they get it right.

*AirQuake: totally unhistorical setup, unlimited spawn, no real interest to RTB, AWACS radar, laser-rangefinder and billboard icons, railgun gunnery

Had good fun last night - flying a few 109 sorties with Glasses. We b&z'ed those Hawks and Hurris to death! I even got promoted to Private First Class... :)

What puzzles me most is that axis&allies are very good balanced numberwise most of the time. Unlike the praised 3 sided arena, where 1 side outnumbers the rest 2:1 most of the time - the 2 sided, historical arena seems to work... ;)

Anyway - why don't all the game developers merge their products and bring us the PERFECT online war sim?!?!!
Real men fly Radial!

Offline gatt

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Quote
Originally posted by Kirin
What puzzles me most is that axis&allies are very good balanced numberwise most of the time. Unlike the praised 3 sided arena, where 1 side outnumbers the rest 2:1 most of the time - the 2 sided, historical arena seems to work... ;)


LW gets an additional 30% of players probably becouse in WW2OL 109Es and Ju87s turn inside Hurricanes and Spitfires.
Ok, ok, only joking .. couldnt resist ;) :)
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Mighty1

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First off WWIIO cheerleader squad:  Shove that AirQuake comment up your asses!

If you want to be a fanboy for WWIIO fine but don't expect civil conversations while you bash AH on the AH UBB! I don't care if this is OT Forum or not!
I have been reborn a new man!

Notice I never said a better man.

Offline Nifty

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I've played both AH and WWIIOL.

HTC gets $15 a month from me.

CRS gets $0 a month from me.

'nuff said.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Elfenwolf

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Quote
Originally posted by LtHans
Actually, I should have titled this post, "Do you think CRS will cave before they finish version 1.0".

It isn't 1.0 despite the fact the software says version 1.55 on it.  It isn't.  It won't be untill air, land, and sea are all working properly.  Right now aviation has some wierdo stuff going on, and navy consists of river gun boats.

AH kind of goes that way, but I get the feeling that CRS just did it to make us all shut up, but stopped short of actually making the non-flying parts useful as a full time game play style.

Tanks are useless without terrain.  Like I said, it doesn't need to be complex terrain.  A few farm houses, and simple 2D treelines and solid box forests that you can't enter.  Infantry could/should be done as squads, not single soldiers.  Ships are in the game and work pretty well (better than the tanks), but a few additions wouldn't hurt like having a few lone cruisers with two destroyers as escorts roaming around in addtion to carrier fleets.

AH could be a halfway decent air/land/sea game.  I just think HiTech and Pyro don't want to try.


Yeah man, what LtHans said. HiTech is too busy laughing all the way to the bank with wheelbarrel loads of OUR money and Pyro is undergoing hormone therapy in anticipation of his upcoming sex change operation so they are too busy to care about AH. After all, what have they done for us LATELY?

One thing I'd love to see in Aces High is marching bands. Wouldn't that be cool to be the drum major of a marching band following the infantry and tanks into battle? Nothing big, maybe a few 2-D bugle players and a couple of cymbol bangers, but really, Hi-Tech and Pyro, I'd like a marching band, and maybe a roving USO show to entertain the troops, if it's not too much to ask. Hey, it wouldn't hurt.