Author Topic: How about 4 countries instead of 2  (Read 557 times)

Offline Mox

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How about 4 countries instead of 2
« Reply #15 on: March 13, 2001, 10:25:00 AM »
 
Quote
Originally posted by Dingy:
Im not sure I understand.  If they move from an overpopulated country to an underpopulated country, they are evening out the numbers.  I may be an unfrozen caveman pilot but as I understand number theory, people cannot move to another country and make it smaller  

Remember the goal....to get players to move from larger numbers to smaller numbers...net result....even numbers.    

-Ding


I follow ya now.  

Mox

Offline Mox

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How about 4 countries instead of 2
« Reply #16 on: March 13, 2001, 10:27:00 AM »
double post DELETE

[This message has been edited by Mox (edited 03-13-2001).]

lazs

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How about 4 countries instead of 2
« Reply #17 on: March 13, 2001, 10:34:00 AM »
yes, the idiotic perk system is not convoluted and complex enough yet sooo...  let's start awarding perk points for side balance and of course, the ever popular.... Perk points for "best dressed".
lazs

Offline Dingy

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How about 4 countries instead of 2
« Reply #18 on: March 13, 2001, 10:50:00 AM »
 
Quote
Originally posted by lazs:
yes, the idiotic perk system is not convoluted and complex enough yet sooo...  let's start awarding perk points for side balance and of course, the ever popular.... Perk points for "best dressed".
lazs

I think we got another unfrozen caveman pilot here.    Dont worry Laz...its not that complex and you dont have to do any math if you dont want to  

-Ding

Offline Fariz

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How about 4 countries instead of 2
« Reply #19 on: March 13, 2001, 02:14:00 PM »
 
Quote
Originally posted by Dingy:
I think we got another unfrozen caveman pilot here.    
-Ding

LOL.

Offline Fishu

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How about 4 countries instead of 2
« Reply #20 on: March 13, 2001, 03:22:00 PM »
 
Quote
Originally posted by Vermillion:
Fishu, you misunderstand me. There is no "fourth" country that is not engaged in combat.

Example:

Country A = 80 players
Country B = 50 players
Country C = 72 players
Country D = 35 players

Country A fights Country B, ignores C & D
Country C fights Country D, ignores A & B

It just ends up as two seperate "two sided" wars within the same arena.

This is exactly how it was done in Warbirds for years.


Thats not always though.
By far I think thats better solution than two or three countries.